Files
SPT-Server-Build/Core/Callbacks/BundleCallbacks.cs
T

49 lines
1.3 KiB
C#

using Core.Annotations;
using Core.Models.Eft.Common;
using Core.Models.Enums;
using Core.Models.Spt.Config;
using Core.Servers;
using Core.Utils;
namespace Core.Callbacks;
[Injectable(InjectableTypeOverride = typeof(BundleCallbacks))]
public class BundleCallbacks
{
protected HttpResponseUtil _httpResponseUtil;
// protected BundleLoader _bundleLoader; TODO: this needs implementing
protected ConfigServer _configServer;
protected HttpConfig _httpConfig;
public BundleCallbacks
(
HttpResponseUtil httpResponseUtil,
// BundleLoader bundleLoader,
ConfigServer configServer
)
{
_httpResponseUtil = httpResponseUtil;
// _bundleLoader = bundleLoader;
_configServer = configServer;
_httpConfig = configServer.GetConfig<HttpConfig>();
}
/// <summary>
/// Handle singleplayer/bundles
/// </summary>
/// <param name="url"></param>
/// <param name="info"></param>
/// <param name="sessionID"></param>
/// <returns></returns>
public string GetBundles(string url, EmptyRequestData info, string sessionID)
{
// return _httpResponseUtil.NoBody(_bundleLoader.GetBundles());
return _httpResponseUtil.NoBody(new List<object>());
}
public string GetBundle(string url, object info, string sessionID)
{
return "BUNDLE";
}
}