Files
SPT-Server-Build/Core/Routers/Dynamic/BotDynamicRouter.cs
T
CWX bb887b0901 Lots of new things (#40)
* callbacks

* controllers

* Router override

* make requests use interface

* create Routers

* extra parts
2025-01-12 15:35:32 +00:00

66 lines
1.8 KiB
C#

using Core.Annotations;
using Core.Callbacks;
using Core.DI;
using Core.Models.Eft.Common;
using Core.Utils;
namespace Core.Routers.Dynamic;
[Injectable(InjectableTypeOverride = typeof(DynamicRouter))]
public class BotDynamicRouter : DynamicRouter
{
protected static BotCallbacks _botCallbacks;
public BotDynamicRouter(
JsonUtil jsonUtil,
BotCallbacks botCallbacks
) : base(
jsonUtil,
[
new RouteAction(
"/singleplayer/settings/bot/limit/",
(
url,
info,
sessionID,
output
) => _botCallbacks.GetBotLimit(url, info as EmptyRequestData, sessionID)),
new RouteAction(
"/singleplayer/settings/bot/difficulty/",
(
url,
info,
sessionID,
output
) => _botCallbacks.GetBotDifficulty(url, info as EmptyRequestData, sessionID)),
new RouteAction(
"/singleplayer/settings/bot/difficulties",
(
url,
info,
sessionID,
output
) => _botCallbacks.GetAllBotDifficulties(url, info as EmptyRequestData, sessionID)),
new RouteAction(
"/singleplayer/settings/bot/maxCap",
(
url,
info,
sessionID,
output
) => _botCallbacks.GetBotCap(url, info as EmptyRequestData, sessionID)),
new RouteAction(
"/singleplayer/settings/bot/getBotBehaviours/",
(
url,
info,
sessionID,
output
) => _botCallbacks.GetBotBehaviours())
]
)
{
_botCallbacks = botCallbacks;
}
}