Files
2025-12-26 13:38:19 +00:00

183 lines
5.8 KiB
C#

using System.Text.Json.Serialization;
using SPTarkov.Server.Core.Models.Common;
using SPTarkov.Server.Core.Models.Eft.Common;
using SPTarkov.Server.Core.Models.Enums;
using SPTarkov.Server.Core.Utils.Json.Converters;
namespace SPTarkov.Server.Core.Models.Spt.Config;
public record SeasonalEventConfig : BaseConfig
{
[JsonPropertyName("kind")]
public override string Kind { get; set; } = "spt-seasonalevents";
[JsonPropertyName("enableSeasonalEventDetection")]
public bool EnableSeasonalEventDetection { get; set; }
/// <summary>
/// event / botType / equipSlot / itemid
/// </summary>
[JsonPropertyName("eventGear")]
public required Dictionary<SeasonalEventType, Dictionary<string, Dictionary<string, Dictionary<MongoId, int>>>> EventGear { get; set; }
/// <summary>
/// event / bot type / equipSlot / itemid
/// </summary>
[JsonPropertyName("eventLoot")]
public required Dictionary<SeasonalEventType, Dictionary<string, Dictionary<string, Dictionary<MongoId, int>>>> EventLoot { get; set; }
[JsonPropertyName("events")]
public required List<SeasonalEvent> Events { get; set; }
[JsonPropertyName("eventBotMapping")]
public required Dictionary<string, string> EventBotMapping { get; set; }
[JsonPropertyName("eventBossSpawns")]
public required Dictionary<string, Dictionary<string, List<BossLocationSpawn>>> EventBossSpawns { get; set; }
[JsonPropertyName("eventWaves")]
public required Dictionary<string, Dictionary<string, List<Wave>>> EventWaves { get; set; }
[JsonPropertyName("gifterSettings")]
public required List<GifterSetting> GifterSettings { get; set; }
/// <summary>
/// key = event, second key = map name
/// </summary>
[JsonPropertyName("hostilitySettingsForEvent")]
public required Dictionary<string, Dictionary<string, List<AdditionalHostilitySettings>>> HostilitySettingsForEvent { get; set; }
[JsonPropertyName("khorovodEventTransitWhitelist")]
public required Dictionary<string, List<int>> KhorovodEventTransitWhitelist { get; set; }
/// <summary>
/// Ids of containers on locations that only have Christmas loot
/// </summary>
[JsonPropertyName("christmasContainerIds")]
public required HashSet<string> ChristmasContainerIds { get; set; }
/// <summary>
/// Season - botType - location (body/feet/hands/head)
/// </summary>
[JsonPropertyName("botAppearanceChanges")]
public required Dictionary<
SeasonalEventType,
Dictionary<string, Dictionary<string, Dictionary<MongoId, int>>>
> BotAppearanceChanges { get; set; }
}
public record SeasonalEvent
{
[JsonPropertyName("enabled")]
public bool Enabled { get; set; }
[JsonPropertyName("name")]
public string Name { get; set; } = string.Empty;
[JsonPropertyName("type")]
public SeasonalEventType Type { get; set; }
[JsonPropertyName("startDay")]
[JsonConverter(typeof(StringToNumberFactoryConverter))]
public int StartDay { get; set; }
[JsonPropertyName("startMonth")]
[JsonConverter(typeof(StringToNumberFactoryConverter))]
public int StartMonth { get; set; }
[JsonPropertyName("endDay")]
[JsonConverter(typeof(StringToNumberFactoryConverter))]
public int EndDay { get; set; }
[JsonPropertyName("endMonth")]
[JsonConverter(typeof(StringToNumberFactoryConverter))]
public int EndMonth { get; set; }
[JsonPropertyName("settings")]
public SeasonalEventSettings? Settings { get; set; }
[JsonPropertyName("setting")]
public SeasonalEventSettings? SettingsDoNOTUse
{
set { Settings = value; }
}
}
public record SeasonalEventSettings
{
[JsonPropertyName("enableSummoning")]
public bool? EnableSummoning { get; set; }
[JsonPropertyName("enableHalloweenHideout")]
public bool? EnableHalloweenHideout { get; set; }
[JsonPropertyName("enableChristmasHideout")]
public bool? EnableChristmasHideout { get; set; }
[JsonPropertyName("enableSanta")]
public bool? EnableSanta { get; set; }
[JsonPropertyName("adjustBotAppearances")]
public bool? AdjustBotAppearances { get; set; }
[JsonPropertyName("addEventGearToBots")]
public bool? AddEventGearToBots { get; set; }
[JsonPropertyName("addEventLootToBots")]
public bool? AddEventLootToBots { get; set; }
[JsonPropertyName("removeEntryRequirement")]
public List<string>? RemoveEntryRequirement { get; set; }
[JsonPropertyName("replaceBotHostility")]
public bool? ReplaceBotHostility { get; set; }
[JsonPropertyName("forceSeason")]
public Season? ForceSeason { get; set; }
[JsonPropertyName("zombieSettings")]
public ZombieSettings? ZombieSettings { get; set; }
[JsonPropertyName("disableBosses")]
public List<string>? DisableBosses { get; set; }
[JsonPropertyName("disableWaves")]
public List<string>? DisableWaves { get; set; }
[JsonPropertyName("enableRundansEvent")]
public bool? EnableRundansEvent { get; set; }
[JsonPropertyName("enableKhorvodEvent")]
public bool? EnableKhorvodEvent { get; set; }
[JsonPropertyName("christmasLootBoostAmount")]
public double? ChristmasLootBoostAmount { get; set; }
}
public record ZombieSettings
{
[JsonPropertyName("enabled")]
public bool? Enabled { get; set; }
[JsonPropertyName("mapInfectionAmount")]
public Dictionary<string, double>? MapInfectionAmount { get; set; }
[JsonPropertyName("disableBosses")]
public List<string>? DisableBosses { get; set; }
[JsonPropertyName("disableWaves")]
public List<string>? DisableWaves { get; set; }
}
public record GifterSetting
{
[JsonPropertyName("map")]
public string? Map { get; set; }
[JsonPropertyName("zones")]
public string? Zones { get; set; }
[JsonPropertyName("spawnChance")]
public int? SpawnChance { get; set; }
}