Files
2025-08-21 09:46:00 +00:00

28 lines
735 B
C#

using System.Text.Json.Serialization;
using SPTarkov.Server.Core.Models.Common;
using SPTarkov.Server.Core.Models.Eft.Common.Tables;
using SPTarkov.Server.Core.Models.Utils;
namespace SPTarkov.Server.Core.Models.Eft.PresetBuild;
public record PresetBuildActionRequestData : IRequestData
{
[JsonPropertyName("Action")]
public string? Action { get; set; }
[JsonPropertyName("Id")]
public MongoId Id { get; set; }
/// <summary>
/// name of preset given by player
/// </summary>
[JsonPropertyName("Name")]
public string? Name { get; set; }
[JsonPropertyName("Root")]
public string? Root { get; set; }
[JsonPropertyName("Items")]
public IEnumerable<Item>? Items { get; set; }
}