using Core.Annotations; namespace Core.Generators.WeaponGen.Implementations; [Injectable] public class UbglExternalMagGen : InventoryMagGen { public UbglExternalMagGen() { } public int GetPriority() { return 1; } public bool CanHandleInventoryMagGen(InventoryMagGen inventoryMagGen) { throw new NotImplementedException(); } public void Process(InventoryMagGen inventoryMagGen) { throw new NotImplementedException(); } }