using Core.Models.Eft.Common.Tables; using Core.Models.Spt.Bots; namespace Core.Helpers; public class BotDifficultyHelper { /// /// Get difficulty settings for desired bot type, if not found use assault bot types /// /// bot type to retrieve difficulty of /// difficulty to get settings for (easy/normal etc) /// bots from database /// Difficulty object public DifficultyCategories GetBotDifficultySettings(string botType, string difficultyLevel, Bots botDatabase) { throw new NotImplementedException(); } /// /// Get difficulty settings for a PMC /// /// "usec" / "bear" /// what difficulty to retrieve /// Difficulty object protected DifficultyCategories GetDifficultySettings(string botType, string difficultyLevel) { throw new NotImplementedException(); } /// /// Translate chosen value from pre-raid difficulty dropdown into bot difficulty value /// /// Dropdown difficulty value to convert /// bot difficulty public string ConvertBotDifficultyDropdownToBotDifficulty(string dropDownDifficultyValue) { throw new NotImplementedException(); } /// /// Choose a random difficulty from - easy/normal/hard/impossible /// /// random difficulty public string ChooseRandomDifficulty() { throw new NotImplementedException(); } }