using SptCommon.Annotations; using Core.Controllers; using Core.Helpers; using Core.Models.Eft.Common; using Core.Models.Eft.Launcher; using Core.Models.Eft.Profile; using Core.Utils; namespace Core.Callbacks; [Injectable] public class ProfileCallbacks( HttpResponseUtil _httpResponse, TimeUtil _timeUtil, ProfileController _profileController, ProfileHelper _profileHelper ) { /** * Handle client/game/profile/create */ public string CreateProfile(string url, ProfileCreateRequestData info, string sessionID) { var id = _profileController.CreateProfile(info, sessionID); return _httpResponse.GetBody(new CreateProfileResponse { UserId = id }); } /** * Handle client/game/profile/list * Get the complete player profile (scav + pmc character) */ public string GetProfileData(string url, EmptyRequestData info, string sessionID) { return _httpResponse.GetBody(_profileController.GetCompleteProfile(sessionID)); } /** * Handle client/game/profile/savage/regenerate * Handle the creation of a scav profile for player * Occurs post-raid and when profile first created immediately after character details are confirmed by player * @param url * @param info empty * @param sessionID Session id * @returns Profile object */ public string RegenerateScav(string url, EmptyRequestData info, string sessionID) { return _httpResponse.GetBody(new List { _profileController.GeneratePlayerScav(sessionID) }); } /** * Handle client/game/profile/voice/change event */ public string ChangeVoice(string url, ProfileChangeVoiceRequestData info, string sessionID) { _profileController.ChangeVoice(info, sessionID); return _httpResponse.NullResponse(); } /** * Handle client/game/profile/nickname/change event * Client allows player to adjust their profile name */ public string ChangeNickname(string url, ProfileChangeNicknameRequestData info, string sessionID) { var output = _profileController.ChangeNickname(info, sessionID); return output switch { "taken" => _httpResponse.GetBody(null, 255, "The nickname is already in use"), "tooshort" => _httpResponse.GetBody(null, 1, "The nickname is too short"), _ => _httpResponse.GetBody(new { status = 0, nicknamechangedate = _timeUtil.GetTimeStamp() }) }; } /** * Handle client/game/profile/nickname/validate */ public string ValidateNickname(string url, ValidateNicknameRequestData info, string sessionID) { var output = _profileController.ValidateNickname(info, sessionID); return output switch { "taken" => _httpResponse.GetBody(null, 255, "225 - "), "tooshort" => _httpResponse.GetBody(null, 256, "256 - "), _ => _httpResponse.GetBody(new { status = "ok" }) }; } /** * Handle client/game/profile/nickname/reserved */ public string GetReservedNickname(string url, EmptyRequestData info, string sessionID) { var fullProfile = _profileHelper.GetFullProfile(sessionID); if (fullProfile?.ProfileInfo?.Username is not null) return _httpResponse.GetBody(fullProfile?.ProfileInfo?.Username); return _httpResponse.GetBody("SPTarkov"); } /** * Handle client/profile/status * Called when creating a character when choosing a character face/voice */ public string GetProfileStatus(string url, EmptyRequestData info, string sessionID) { return _httpResponse.GetBody(_profileController.GetProfileStatus(sessionID)); } /** * Handle client/profile/view * Called when viewing another players profile */ public string GetOtherProfile(string url, GetOtherProfileRequest request, string sessionID) { return _httpResponse.GetBody(_profileController.GetOtherProfile(sessionID, request)); } /** * Handle client/profile/settings */ public string GetProfileSettings(string url, GetProfileSettingsRequest info, string sessionID) { return _httpResponse.GetBody(_profileController.SetChosenProfileIcon(sessionID, info)); } /** * Handle client/game/profile/search */ public string SearchProfiles(string url, SearchProfilesRequestData info, string sessionID) { return _httpResponse.GetBody(_profileController.SearchProfiles(info, sessionID)); } /** * Handle launcher/profile/info */ public string GetMiniProfile(string url, GetMiniProfileRequestData info, string sessionID) { return _httpResponse.NoBody(_profileController.GetMiniProfile(sessionID)); } /** * Handle /launcher/profiles */ public string GetAllMiniProfiles(string url, EmptyRequestData info, string sessionID) { return _httpResponse.NoBody(_profileController.GetMiniProfiles()); } }