using System.Text.Json.Serialization; using Core.Models.Eft.Common.Tables; namespace Core.Models.Eft.Inventory; public record AddItemDirectRequest { /// /// Item and child mods to add to player inventory /// [JsonPropertyName("itemWithModsToAdd")] public List? ItemWithModsToAdd { get; set; } [JsonPropertyName("foundInRaid")] public bool? FoundInRaid { get; set; } [JsonPropertyName("callback")] public Action? Callback { get; set; } [JsonPropertyName("useSortingTable")] public bool? UseSortingTable { get; set; } }