using System.Text.Json.Serialization;
namespace SPTarkov.Server.Core.Models.Eft.ItemEvent;
///
/// An object sent back to the game client that contains alterations the client must make to ensure server/client are in sync
///
public record ItemEventRouterResponse : ItemEventRouterBase
{
[JsonExtensionData]
public Dictionary? ExtensionData { get; set; }
}