using SPTarkov.DI.Annotations;
using SPTarkov.Server.Core.Controllers;
using SPTarkov.Server.Core.Models.Common;
using SPTarkov.Server.Core.Models.Eft.Common;
using SPTarkov.Server.Core.Models.Eft.InRaid;
using SPTarkov.Server.Core.Utils;
namespace SPTarkov.Server.Core.Callbacks;
[Injectable]
public class InraidCallbacks(InRaidController inRaidController, HttpResponseUtil httpResponseUtil)
{
///
/// Handle client/location/getLocalloot
/// Store active map in profile + applicationContext
///
///
/// register player request
/// Session id
/// Null http response
public ValueTask RegisterPlayer(
string url,
RegisterPlayerRequestData info,
MongoId sessionID
)
{
inRaidController.AddPlayer(sessionID, info);
return new ValueTask(httpResponseUtil.NullResponse());
}
///
/// Handle raid/profile/scavsave
///
///
/// Save progress request
/// Session id
/// Null http response
public ValueTask SaveProgress(string url, ScavSaveRequestData info, MongoId sessionID)
{
inRaidController.SavePostRaidProfileForScav(info, sessionID);
return new ValueTask(httpResponseUtil.NullResponse());
}
///
/// Handle singleplayer/settings/raid/menu
///
/// JSON as string
public ValueTask GetRaidMenuSettings()
{
return new ValueTask(
httpResponseUtil.NoBody(inRaidController.GetInRaidConfig().RaidMenuSettings)
);
}
///
/// Handle singleplayer/scav/traitorscavhostile
///
///
public ValueTask GetTraitorScavHostileChance(
string url,
EmptyRequestData _,
MongoId sessionID
)
{
return new ValueTask(
httpResponseUtil.NoBody(inRaidController.GetTraitorScavHostileChance(url, sessionID))
);
}
///
/// Handle singleplayer/bosstypes
///
///
public ValueTask GetBossTypes(string url, EmptyRequestData _, MongoId sessionID)
{
return new ValueTask(
httpResponseUtil.NoBody(inRaidController.GetBossTypes(url, sessionID))
);
}
}