namespace Core.Models.Enums; public record ItemEventActions { public const string MOVE = "Move"; public const string REMOVE = "Remove"; public const string SPLIT = "Split"; public const string MERGE = "Merge"; public const string TRANSFER = "Transfer"; public const string SWAP = "Swap"; public const string FOLD = "Fold"; public const string TOGGLE = "Toggle"; public const string TAG = "Tag"; public const string BIND = "Bind"; public const string UNBIND = "Unbind"; public const string EXAMINE = "Examine"; public const string READ_ENCYCLOPEDIA = "ReadEncyclopedia"; public const string APPLY_INVENTORY_CHANGES = "ApplyInventoryChanges"; public const string CREATE_MAP_MARKER = "CreateMapMarker"; public const string DELETE_MAP_MARKER = "DeleteMapMarker"; public const string EDIT_MAP_MARKER = "EditMapMarker"; public const string OPEN_RANDOM_LOOT_CONTAINER = "OpenRandomLootContainer"; public const string HIDEOUT_QTE_EVENT = "HideoutQuickTimeEvent"; public const string SAVE_WEAPON_BUILD = "SaveWeaponBuild"; public const string REMOVE_WEAPON_BUILD = "RemoveWeaponBuild"; public const string REMOVE_BUILD = "RemoveBuild"; public const string SAVE_EQUIPMENT_BUILD = "SaveEquipmentBuild"; public const string REMOVE_EQUIPMENT_BUILD = "RemoveEquipmentBuild"; public const string REDEEM_PROFILE_REWARD = "RedeemProfileReward"; public const string SET_FAVORITE_ITEMS = "SetFavoriteItems"; public const string QUEST_FAIL = "QuestFail"; public const string PIN_LOCK = "PinLock"; }