using SptCommon.Annotations;
using Core.Models.Eft.Ragfair;
namespace Core.Helpers;
[Injectable]
public class RagfairSellHelper
{
///
/// Get the percent chance to sell an item based on its average listed price vs player chosen listing price
///
/// Price of average offer in roubles
/// Price player listed item for in roubles
/// Quality multipler of item being sold
/// percent value
public double CalculateSellChance(
double averageOfferPriceRub,
double playerListedPriceRub,
double qualityMultiplier)
{
throw new NotImplementedException();
}
///
/// Get list of item count and sell time (empty list = no sell)
///
/// chance item will sell
/// count of items to sell
/// All items listed get sold at once
/// List of purchases of item(s) listed
public List RollForSale(double sellChancePercent, int itemSellCount, bool sellInOneGo = false)
{
throw new NotImplementedException();
}
}