using SptCommon.Annotations; using Core.Models.Eft.Ragfair; namespace Core.Helpers; [Injectable] public class RagfairSellHelper { /// /// Get the percent chance to sell an item based on its average listed price vs player chosen listing price /// /// Price of average offer in roubles /// Price player listed item for in roubles /// Quality multipler of item being sold /// percent value public double CalculateSellChance( double averageOfferPriceRub, double playerListedPriceRub, double qualityMultiplier) { throw new NotImplementedException(); } /// /// Get list of item count and sell time (empty list = no sell) /// /// chance item will sell /// count of items to sell /// All items listed get sold at once /// List of purchases of item(s) listed public List RollForSale(double sellChancePercent, int itemSellCount, bool sellInOneGo = false) { throw new NotImplementedException(); } }