using Core.Models.Utils; using Core.Utils; using SptCommon.Annotations; namespace Core.Services; [Injectable] public class CustomLocaleService( ISptLogger logger, FileUtil fileUtil, DatabaseService databaseService ) { /// /// Path should link to a folder containing every locale that should be added to the server locales /// e.g. en.json for english, fr.json for french /// Inside each JSON should be a Dictionary of the locale key and localised text /// /// A path to a folder that contains locales to add to SPT public void AddServerLocales(string pathToServerLocales) { } /// /// Path should link to a folder containing every locale that should be added to the game locales /// e.g. en.json for english, fr.json for french /// Inside each JSON should be a Dictionary of the locale key and localised text /// /// A path to a folder that contains locales to add to SPT public void AddGameLocales(string pathToGameLocales) { } }