using System.Net.WebSockets; using System.Text; using Core.Helpers; using Core.Models.Eft.Ws; using Core.Models.Utils; using Core.Servers.Ws.Message; using Core.Services; using Core.Utils; using SptCommon.Annotations; using LogLevel = Core.Models.Spt.Logging.LogLevel; namespace Core.Servers.Ws; [Injectable(InjectionType.Singleton)] public class SptWebSocketConnectionHandler( ISptLogger _logger, LocalisationService _localisationService, JsonUtil _jsonUtil, ProfileHelper _profileHelper, ConfigServer _configServer, IEnumerable _messageHandlers ) : IWebSocketConnectionHandler { protected WsPing _defaultNotification = new(); protected Lock _lockObject = new(); protected Dictionary _sockets = new(); public string GetHookUrl() { return "/notifierServer/getwebsocket/"; } public string GetSocketId() { return "SPT WebSocket Handler"; } public Task OnConnection(WebSocket ws, HttpContext context) { var splitUrl = context.Request.Path.Value.Split("/"); var sessionID = splitUrl.Last(); var playerProfile = _profileHelper.GetFullProfile(sessionID); var playerInfoText = $"{playerProfile.ProfileInfo.Username} ({sessionID})"; _logger.Info(_localisationService.GetText("websocket-player_connected", playerInfoText)); lock (_lockObject) { _sockets.Add(sessionID, ws); } return Task.CompletedTask; } public async Task OnMessage(byte[] receivedMessage, WebSocketMessageType messageType, WebSocket ws, HttpContext context) { var splitUrl = context.Request.Path.Value.Split("/"); var sessionID = splitUrl.Last(); var playerProfile = _profileHelper.GetFullProfile(sessionID); var playerInfoText = $"{playerProfile.ProfileInfo.Username} ({sessionID})"; foreach (var sptWebSocketMessageHandler in _messageHandlers) { await sptWebSocketMessageHandler.OnSptMessage(sessionID, ws, receivedMessage); } } public async Task OnClose(WebSocket ws, HttpContext context) { var splitUrl = context.Request.Path.Value.Split("/"); var sessionID = splitUrl.Last(); lock (_lockObject) { _sockets.Remove(sessionID); var playerProfile = _profileHelper.GetFullProfile(sessionID); var playerInfoText = $"{playerProfile.ProfileInfo.Username} ({sessionID})"; _logger.Info($"[ws] player: {playerInfoText} has disconnected"); } } public void SendMessage(string sessionID, WsNotificationEvent output) { try { if (IsWebSocketConnected(sessionID)) { var ws = GetSessionWebSocket(sessionID); var sendTask = ws.SendAsync( Encoding.UTF8.GetBytes(_jsonUtil.Serialize(output, output.GetType())), WebSocketMessageType.Text, true, CancellationToken.None ); sendTask.Wait(); if (_logger.IsLogEnabled(LogLevel.Debug)) { _logger.Debug(_localisationService.GetText("websocket-message_sent")); } } else { if (_logger.IsLogEnabled(LogLevel.Debug)) { _logger.Debug(_localisationService.GetText("websocket-not_ready_message_not_sent", sessionID)); } } } catch (Exception err) { _logger.Error(_localisationService.GetText("websocket-message_send_failed_with_error"), err); Console.WriteLine(err); } } public bool IsWebSocketConnected(string sessionID) { return _sockets.TryGetValue(sessionID, out var socket) && socket.State == WebSocketState.Open; } public WebSocket GetSessionWebSocket(string sessionID) { return _sockets[sessionID]; } }