using SPTarkov.DI.Annotations;
using SPTarkov.Server.Core.Controllers;
using SPTarkov.Server.Core.DI;
using SPTarkov.Server.Core.Models.Eft.Common;
using SPTarkov.Server.Core.Models.Eft.Common.Request;
using SPTarkov.Server.Core.Models.Eft.Game;
using SPTarkov.Server.Core.Models.Enums;
using SPTarkov.Server.Core.Servers;
using SPTarkov.Server.Core.Utils;
namespace SPTarkov.Server.Core.Callbacks;
[Injectable(TypePriority = OnLoadOrder.GameCallbacks)]
public class GameCallbacks(
HttpResponseUtil _httpResponseUtil,
Watermark _watermark,
SaveServer _saveServer,
GameController _gameController,
TimeUtil _timeUtil
) : IOnLoad
{
public Task OnLoad()
{
_gameController.Load();
return Task.CompletedTask;
}
///
/// Handle client/game/version/validate
///
///
public ValueTask VersionValidate(
string url,
VersionValidateRequestData info,
string sessionID
)
{
return new ValueTask(_httpResponseUtil.NullResponse());
}
///
/// Handle client/game/start
///
///
public ValueTask GameStart(string url, EmptyRequestData _, string sessionID)
{
var startTimestampSec = _timeUtil.GetTimeStamp();
_gameController.GameStart(url, sessionID, startTimestampSec);
return new ValueTask(
_httpResponseUtil.GetBody(new GameStartResponse { UtcTime = startTimestampSec })
);
}
///
/// Handle client/game/logout
/// Save profiles on game close
///
///
public async ValueTask GameLogout(string url, EmptyRequestData _, string sessionID)
{
await _saveServer.SaveProfileAsync(sessionID);
return _httpResponseUtil.GetBody(new GameLogoutResponseData { Status = "ok" });
}
///
/// Handle client/game/config
///
///
public ValueTask GetGameConfig(
string url,
GameEmptyCrcRequestData info,
string sessionID
)
{
return new ValueTask(
_httpResponseUtil.GetBody(_gameController.GetGameConfig(sessionID))
);
}
///
/// Handle client/putHWMetrics
///
///
public ValueTask PutHwMetrics(
string url,
EmptyRequestData info,
string sessionID
)
{
return new ValueTask(
_httpResponseUtil.GetBody(null!)
);
}
///
/// Handle client/game/mode
///
///
public ValueTask GetGameMode(string url, GameModeRequestData info, string sessionID)
{
return new ValueTask(
_httpResponseUtil.GetBody(_gameController.GetGameMode(sessionID, info))
);
}
///
/// Handle client/server/list
///
///
public ValueTask GetServer(string url, EmptyRequestData _, string sessionID)
{
return new ValueTask(
_httpResponseUtil.GetBody(_gameController.GetServer(sessionID))
);
}
///
/// Handle client/match/group/current
///
///
public ValueTask GetCurrentGroup(string url, EmptyRequestData _, string sessionID)
{
return new ValueTask(
_httpResponseUtil.GetBody(_gameController.GetCurrentGroup(sessionID))
);
}
///
/// Handle client/checkVersion
///
///
public ValueTask ValidateGameVersion(string url, EmptyRequestData _, string sessionID)
{
return new ValueTask(
_httpResponseUtil.GetBody(_gameController.GetValidGameVersion(sessionID))
);
}
///
/// Handle client/game/keepalive
///
///
public ValueTask GameKeepalive(string url, EmptyRequestData _, string sessionID)
{
return new ValueTask(
_httpResponseUtil.GetBody(_gameController.GetKeepAlive(sessionID))
);
}
///
/// Handle singleplayer/settings/version
///
///
public ValueTask GetVersion(string url, EmptyRequestData _, string sessionID)
{
// change to be a proper type
return new ValueTask(
_httpResponseUtil.NoBody(new { Version = _watermark.GetInGameVersionLabel() })
);
}
///
/// Handle /client/report/send & /client/reports/lobby/send
///
///
public ValueTask ReportNickname(string url, UIDRequestData request, string sessionID)
{
return new ValueTask(_httpResponseUtil.NullResponse());
}
///
/// Handle singleplayer/settings/getRaidTime
///
///
public ValueTask GetRaidTime(string url, GetRaidTimeRequest request, string sessionID)
{
return new ValueTask(
_httpResponseUtil.NoBody(_gameController.GetRaidTime(sessionID, request))
);
}
///
/// Handle /client/survey
///
///
public ValueTask GetSurvey(string url, EmptyRequestData _, string sessionID)
{
return new ValueTask(
_httpResponseUtil.GetBody(_gameController.GetSurvey(sessionID))
);
}
///
/// Handle client/survey/view
///
///
public ValueTask GetSurveyView(
string url,
SendSurveyOpinionRequest request,
string sessionID
)
{
return new ValueTask(_httpResponseUtil.NullResponse());
}
///
/// Handle client/survey/opinion
///
///
public ValueTask SendSurveyOpinion(
string url,
SendSurveyOpinionRequest request,
string sessionID
)
{
return new ValueTask(_httpResponseUtil.NullResponse());
}
}