using SPTarkov.DI.Annotations; using SPTarkov.Server.Core.Controllers; using SPTarkov.Server.Core.DI; using SPTarkov.Server.Core.Models.Eft.Common; using SPTarkov.Server.Core.Models.Eft.Common.Request; using SPTarkov.Server.Core.Models.Eft.Game; using SPTarkov.Server.Core.Servers; using SPTarkov.Server.Core.Utils; namespace SPTarkov.Server.Core.Callbacks; [Injectable(TypePriority = OnLoadOrder.GameCallbacks)] public class GameCallbacks( HttpResponseUtil _httpResponseUtil, Watermark _watermark, SaveServer _saveServer, GameController _gameController, TimeUtil _timeUtil ) : IOnLoad { public Task OnLoad() { _gameController.Load(); return Task.CompletedTask; } /// /// Handle client/game/version/validate /// /// public ValueTask VersionValidate( string url, VersionValidateRequestData info, string sessionID ) { return new ValueTask(_httpResponseUtil.NullResponse()); } /// /// Handle client/game/start /// /// public ValueTask GameStart(string url, EmptyRequestData _, string sessionID) { var startTimestampSec = _timeUtil.GetTimeStamp(); _gameController.GameStart(url, sessionID, startTimestampSec); return new ValueTask( _httpResponseUtil.GetBody(new GameStartResponse { UtcTime = startTimestampSec }) ); } /// /// Handle client/game/logout /// Save profiles on game close /// /// public async ValueTask GameLogout(string url, EmptyRequestData _, string sessionID) { await _saveServer.SaveProfileAsync(sessionID); return _httpResponseUtil.GetBody(new GameLogoutResponseData { Status = "ok" }); } /// /// Handle client/game/config /// /// public ValueTask GetGameConfig( string url, GameEmptyCrcRequestData info, string sessionID ) { return new ValueTask( _httpResponseUtil.GetBody(_gameController.GetGameConfig(sessionID)) ); } /// /// Handle client/putHWMetrics /// /// public ValueTask PutHwMetrics(string url, EmptyRequestData info, string sessionID) { return new ValueTask(_httpResponseUtil.GetBody(null!)); } /// /// Handle client/game/mode /// /// public ValueTask GetGameMode(string url, GameModeRequestData info, string sessionID) { return new ValueTask( _httpResponseUtil.GetBody(_gameController.GetGameMode(sessionID, info)) ); } /// /// Handle client/server/list /// /// public ValueTask GetServer(string url, EmptyRequestData _, string sessionID) { return new ValueTask( _httpResponseUtil.GetBody(_gameController.GetServer(sessionID)) ); } /// /// Handle client/match/group/current /// /// public ValueTask GetCurrentGroup(string url, EmptyRequestData _, string sessionID) { return new ValueTask( _httpResponseUtil.GetBody(_gameController.GetCurrentGroup(sessionID)) ); } /// /// Handle client/checkVersion /// /// public ValueTask ValidateGameVersion(string url, EmptyRequestData _, string sessionID) { return new ValueTask( _httpResponseUtil.GetBody(_gameController.GetValidGameVersion(sessionID)) ); } /// /// Handle client/game/keepalive /// /// public ValueTask GameKeepalive(string url, EmptyRequestData _, string sessionID) { return new ValueTask( _httpResponseUtil.GetBody(_gameController.GetKeepAlive(sessionID)) ); } /// /// Handle singleplayer/settings/version /// /// public ValueTask GetVersion(string url, EmptyRequestData _, string sessionID) { // change to be a proper type return new ValueTask( _httpResponseUtil.NoBody(new { Version = _watermark.GetInGameVersionLabel() }) ); } /// /// Handle /client/report/send & /client/reports/lobby/send /// /// public ValueTask ReportNickname(string url, UIDRequestData request, string sessionID) { return new ValueTask(_httpResponseUtil.NullResponse()); } /// /// Handle singleplayer/settings/getRaidTime /// /// public ValueTask GetRaidTime(string url, GetRaidTimeRequest request, string sessionID) { return new ValueTask( _httpResponseUtil.NoBody(_gameController.GetRaidTime(sessionID, request)) ); } /// /// Handle /client/survey /// /// public ValueTask GetSurvey(string url, EmptyRequestData _, string sessionID) { return new ValueTask( _httpResponseUtil.GetBody(_gameController.GetSurvey(sessionID)) ); } /// /// Handle client/survey/view /// /// public ValueTask GetSurveyView( string url, SendSurveyOpinionRequest request, string sessionID ) { return new ValueTask(_httpResponseUtil.NullResponse()); } /// /// Handle client/survey/opinion /// /// public ValueTask SendSurveyOpinion( string url, SendSurveyOpinionRequest request, string sessionID ) { return new ValueTask(_httpResponseUtil.NullResponse()); } }