using System.Diagnostics; using System.Text.Json.Serialization; using Core.Context; using Core.Generators; using Core.Helpers; using Core.Models.Common; using Core.Models.Eft.Bot; using Core.Models.Eft.Common; using Core.Models.Eft.Common.Tables; using Core.Models.Eft.Match; using Core.Models.Spt.Bots; using Core.Models.Spt.Config; using Core.Models.Utils; using Core.Servers; using Core.Services; using Core.Utils; using Core.Utils.Cloners; using SptCommon.Annotations; using SptCommon.Extensions; using LogLevel = Core.Models.Spt.Logging.LogLevel; namespace Core.Controllers; [Injectable] public class BotController( ISptLogger _logger, DatabaseService _databaseService, BotGenerator _botGenerator, BotHelper _botHelper, BotDifficultyHelper _botDifficultyHelper, WeightedRandomHelper _weightedRandomHelper, BotGenerationCacheService _botGenerationCacheService, // MatchBotDeatilsCacheService _matchBotDeatilsCacheService, LocalisationService _localisationService, SeasonalEventService _seasonalEventService, MatchBotDetailsCacheService _matchBotDetailsCacheService, ProfileHelper _profileHelper, ConfigServer _configServer, ApplicationContext _applicationContext, RandomUtil _randomUtil, ICloner _cloner ) { private readonly BotConfig _botConfig = _configServer.GetConfig(); private readonly PmcConfig _pmcConfig = _configServer.GetConfig(); public int? GetBotPresetGenerationLimit(string type) { var typeInLower = type.ToLower(); var value = (int?) typeof(PresetBatch).GetProperties() .First(p => p.Name.ToLower() == (typeInLower == "assaultgroup" ? "assault" : typeInLower)) .GetValue(_botConfig.PresetBatch); if (value != null) { return value; } _logger.Warning(_localisationService.GetText("bot-bot_preset_count_value_missing", type)); return 30; } public Dictionary GetBotCoreDifficulty() { return _databaseService.GetBots().Core!; } public DifficultyCategories GetBotDifficulty(string type, string diffLevel, GetRaidConfigurationRequestData? raidConfig, bool ignoreRaidSettings = false) { var difficulty = diffLevel.ToLower(); if (!(raidConfig != null || ignoreRaidSettings)) { _logger.Error(_localisationService.GetText("bot-missing_application_context", "RAID_CONFIGURATION")); } // Check value chosen in pre-raid difficulty dropdown // If value is not 'asonline', change requested difficulty to be what was chosen in dropdown var botDifficultyDropDownValue = raidConfig?.WavesSettings?.BotDifficulty?.ToString().ToLower() ?? "asonline"; if (botDifficultyDropDownValue != "asonline") { difficulty = _botDifficultyHelper.ConvertBotDifficultyDropdownToBotDifficulty(botDifficultyDropDownValue); } var botDb = _databaseService.GetBots(); return _botDifficultyHelper.GetBotDifficultySettings(type, difficulty, botDb); } public Dictionary> GetAllBotDifficulties() { var result = new Dictionary>(); var botTypesDb = _databaseService.GetBots().Types; //Get all bot types as sting array var botTypes = Enum.GetValues().Select(item => item.ToString()).ToList(); foreach (var botType in botTypes) { if (botTypesDb is null) { continue; } // If bot is usec/bear, swap to different name var botTypeLower = _botHelper.IsBotPmc(botType) ? _botHelper.GetPmcSideByRole(botType).ToLower() : botType.ToLower(); BotType? botDetails = null; // Get details from db if (!botTypesDb.TryGetValue(botTypeLower, out botDetails)) { // No bot of this type found, copy details from assault result[botTypeLower] = result["assault"]; if (_logger.IsLogEnabled(LogLevel.Debug)) { _logger.Debug($"Unable to find bot: {botTypeLower} in db, copying 'assault'"); } continue; } if (botDetails?.BotDifficulty is null) { // Bot has no difficulty values, skip _logger.Warning($"Unable to find bot: {botTypeLower} difficulty values in db, skipping"); continue; } var botNameKey = botType.ToLower(); foreach (var (difficultyName, _) in botDetails.BotDifficulty) { // Bot doesn't exist in result, add if (!result.ContainsKey(botNameKey)) { result.TryAdd(botNameKey, new Dictionary()); } // Store all difficulty values in dict keyed by difficulty type e.g. easy/normal/impossible result[botNameKey].Add(difficultyName, GetBotDifficulty(botNameKey, difficultyName, null, true)); } } return result; } public List Generate(string sessionId, GenerateBotsRequestData info) { var pmcProfile = _profileHelper.GetPmcProfile(sessionId); // Use this opportunity to create and cache bots for later retrieval var multipleBotTypesRequested = info.Conditions?.Count > 1; return multipleBotTypesRequested ? GenerateMultipleBotsAndCache(info, pmcProfile, sessionId) : ReturnSingleBotFromCache(sessionId, info); } private List GenerateMultipleBotsAndCache(GenerateBotsRequestData request, PmcData? pmcProfile, string sessionId) { var raidSettings = GetMostRecentRaidSettings(); var allPmcsHaveSameNameAsPlayer = _randomUtil.GetChance100( _pmcConfig.AllPMCsHavePlayerNameWithRandomPrefixChance ); var stopwatch = Stopwatch.StartNew(); var tasks = new List(); // Map conditions to promises for bot generation foreach (var condition in request.Conditions ?? []) { tasks.Add( Task.Factory.StartNew( () => { var botGenerationDetails = GetBotGenerationDetailsForWave( condition, pmcProfile, allPmcsHaveSameNameAsPlayer, raidSettings, _botConfig.PresetBatch!.GetValueOrDefault(condition.Role, 15), _botHelper.IsBotPmc(condition.Role) ); // Generate bots for the current condition GenerateWithBotDetails(condition, botGenerationDetails, sessionId); } ) ); } Task.WaitAll(tasks.ToArray()); stopwatch.Stop(); if (_logger.IsLogEnabled(LogLevel.Debug)) { _logger.Debug($"Took {stopwatch.ElapsedMilliseconds}ms to GenerateMultipleBotsAndCache"); } return []; } private void GenerateWithBotDetails(GenerateCondition condition, BotGenerationDetails botGenerationDetails, string sessionId) { var isEventBot = condition.Role?.ToLower().Contains("event"); if (isEventBot ?? false) { // Add eventRole data + reassign role property to be base type botGenerationDetails.EventRole = condition.Role; botGenerationDetails.Role = _seasonalEventService.GetBaseRoleForEventBot( botGenerationDetails.EventRole ); } // Create a compound key to store bots in cache against var cacheKey = _botGenerationCacheService.CreateCacheKey( botGenerationDetails.EventRole ?? botGenerationDetails.Role, botGenerationDetails.BotDifficulty ); // Get number of bots we have in cache var botCacheCount = _botGenerationCacheService.GetCachedBotCount(cacheKey); if (botCacheCount >= botGenerationDetails.BotCountToGenerate) { if (_logger.IsLogEnabled(LogLevel.Debug)) { _logger.Debug($"Cache already has sufficient {cacheKey} bots: {botCacheCount}"); } return; } // We're below desired count, add bots to cache var botsToGenerate = botGenerationDetails.BotCountToGenerate - botCacheCount; var progressWriter = new ProgressWriter(botGenerationDetails.BotCountToGenerate.GetValueOrDefault(30)); if (_logger.IsLogEnabled(LogLevel.Debug)) { _logger.Debug($"Generating {botsToGenerate} bots for cacheKey: {cacheKey}"); } for (var i = 0; i < botsToGenerate; i++) { try { var detailsClone = _cloner.Clone(botGenerationDetails); GenerateSingleBotAndStoreInCache(detailsClone, sessionId, cacheKey); progressWriter.Increment(); } catch (Exception e) { _logger.Error($"Failed to generate bot: {botGenerationDetails.Role} #{i + 1}: {e.Message}"); } } if (_logger.IsLogEnabled(LogLevel.Debug)) { _logger.Debug( $"Generated {botGenerationDetails.BotCountToGenerate} {botGenerationDetails.Role}" + $"({botGenerationDetails.EventRole ?? botGenerationDetails.Role ?? ""}) {botGenerationDetails.BotDifficulty}bots" ); } } private List ReturnSingleBotFromCache(string sessionId, GenerateBotsRequestData request) { var pmcProfile = _profileHelper.GetPmcProfile(sessionId); var requestedBot = request.Conditions?.FirstOrDefault(); var raidSettings = GetMostRecentRaidSettings(); // Create generation request for when cache is empty var condition = new GenerateCondition { Role = requestedBot?.Role, Limit = 5, Difficulty = requestedBot?.Difficulty }; var botGenerationDetails = GetBotGenerationDetailsForWave( condition, pmcProfile, false, raidSettings, _botConfig.PresetBatch?.GetByJsonProp(requestedBot?.Role ?? string.Empty), _botHelper.IsBotPmc(requestedBot?.Role) ); // Event bots need special actions to occur, set data up for them var isEventBot = requestedBot?.Role?.ToLower().Contains("event"); if (isEventBot ?? false) { // Add eventRole data + reassign role property botGenerationDetails.EventRole = requestedBot?.Role; botGenerationDetails.Role = _seasonalEventService.GetBaseRoleForEventBot( botGenerationDetails.EventRole ); } // Does non pmc bot have a chance of being converted into a pmc var convertIntoPmcChanceMinMax = GetPmcConversionMinMaxForLocation( requestedBot?.Role, raidSettings?.Location ); if (convertIntoPmcChanceMinMax is not null && !botGenerationDetails.IsPmc.GetValueOrDefault(false)) { // Bot has % chance to become pmc and isnt one pmc already var convertToPmc = _botHelper.RollChanceToBePmc(convertIntoPmcChanceMinMax); if (convertToPmc) { // Update requirements botGenerationDetails.IsPmc = true; botGenerationDetails.Role = _botHelper.GetRandomizedPmcRole(); botGenerationDetails.Side = _botHelper.GetPmcSideByRole(botGenerationDetails.Role); botGenerationDetails.BotDifficulty = GetPmcDifficulty(requestedBot?.Difficulty); botGenerationDetails.BotCountToGenerate = _botConfig.PresetBatch?.GetByJsonProp(botGenerationDetails.Role); } } // Only convert to boss when not already converted to PMC & Boss Convert is enabled var bossConvertEnabled = _botConfig.AssaultToBossConversion.BossConvertEnabled; var bossConvertMinMax = _botConfig.AssaultToBossConversion.BossConvertMinMax; var bossesToConvertToWeights = _botConfig.AssaultToBossConversion.BossesToConvertToWeights; if (bossConvertEnabled && botGenerationDetails.IsPmc is not null && !botGenerationDetails.IsPmc.Value) { var bossConvertPercent = bossConvertMinMax.GetByJsonProp(requestedBot?.Role?.ToLower() ?? string.Empty); if (bossConvertPercent is not null) // Roll a percentage check if we should convert scav to boss { if (_randomUtil.GetChance100(_randomUtil.GetDouble(bossConvertPercent.Min!.Value, bossConvertPercent.Max!.Value))) { UpdateBotGenerationDetailsToRandomBoss(botGenerationDetails, bossesToConvertToWeights); } } } // Create a compound key to store bots in cache against var cacheKey = _botGenerationCacheService.CreateCacheKey( botGenerationDetails.EventRole ?? botGenerationDetails.Role, botGenerationDetails.BotDifficulty ); // Check cache for bot using above key if (!_botGenerationCacheService.CacheHasBotWithKey(cacheKey)) { // No bot in cache, generate new and store in cache GenerateSingleBotAndStoreInCache(botGenerationDetails, sessionId, cacheKey); if (_logger.IsLogEnabled(LogLevel.Debug)) { _logger.Debug( $"Generated {botGenerationDetails.BotCountToGenerate} " + $"{botGenerationDetails.Role} ({botGenerationDetails.EventRole ?? ""}) {botGenerationDetails.BotDifficulty} bots" ); } } var desiredBot = _botGenerationCacheService.GetBot(cacheKey); _botGenerationCacheService.StoreUsedBot(desiredBot); return [desiredBot]; } private void GenerateSingleBotAndStoreInCache(BotGenerationDetails? botGenerationDetails, string sessionId, string cacheKey) { var botToCache = _botGenerator.PrepareAndGenerateBot(sessionId, botGenerationDetails); _botGenerationCacheService.StoreBots(cacheKey, [botToCache]); // Store bot details in cache so post-raid PMC messages can use data _matchBotDetailsCacheService.CacheBot(botToCache); } private void UpdateBotGenerationDetailsToRandomBoss(BotGenerationDetails botGenerationDetails, Dictionary bossesToConvertToWeights) { // Seems Actual bosses have the same Brain issues like PMC gaining Boss Brains We can't use all bosses botGenerationDetails.Role = _weightedRandomHelper.GetWeightedValue(bossesToConvertToWeights); // Bosses are only ever 'normal' botGenerationDetails.BotDifficulty = "normal"; botGenerationDetails.BotCountToGenerate = _botConfig.PresetBatch?.GetByJsonProp(botGenerationDetails.Role); } private string? GetPmcDifficulty(string? requestedBotDifficulty) { var difficulty = _pmcConfig.Difficulty.ToLower(); return difficulty switch { "asonline" => requestedBotDifficulty, "random" => _botDifficultyHelper.ChooseRandomDifficulty(), _ => _pmcConfig.Difficulty }; } private MinMax? GetPmcConversionMinMaxForLocation(string? requestedBotRole, string? location) { return _pmcConfig.ConvertIntoPmcChance!.TryGetValue(location?.ToLower() ?? "", out var mapSpecificConversionValues) ? mapSpecificConversionValues.GetByJsonProp(requestedBotRole?.ToLower()) : _pmcConfig.ConvertIntoPmcChance.GetValueOrDefault("default")?.GetValueOrDefault(requestedBotRole); } private GetRaidConfigurationRequestData? GetMostRecentRaidSettings() { var raidSettings = _applicationContext .GetLatestValue(ContextVariableType.RAID_CONFIGURATION) ?.GetValue(); if (raidSettings is null) { _logger.Warning(_localisationService.GetText("bot-unable_to_load_raid_settings_from_appcontext")); } return raidSettings; } private MinMax? GetPmcLevelRangeForMap(string? location) { return _pmcConfig.LocationSpecificPmcLevelOverride!.GetValueOrDefault(location?.ToLower() ?? "", null); } private BotGenerationDetails GetBotGenerationDetailsForWave( GenerateCondition condition, PmcData? pmcProfile, bool allPmcsHaveSameNameAsPlayer, GetRaidConfigurationRequestData? raidSettings, int? botCountToGenerate, bool generateAsPmc) { return new BotGenerationDetails { IsPmc = generateAsPmc, Side = generateAsPmc ? _botHelper.GetPmcSideByRole(condition.Role ?? string.Empty) : "Savage", Role = condition.Role, PlayerLevel = pmcProfile?.Info?.Level, PlayerName = pmcProfile?.Info?.Nickname, BotRelativeLevelDeltaMax = _pmcConfig.BotRelativeLevelDeltaMax, BotRelativeLevelDeltaMin = _pmcConfig.BotRelativeLevelDeltaMin, BotCountToGenerate = botCountToGenerate, BotDifficulty = condition.Difficulty, LocationSpecificPmcLevelOverride = GetPmcLevelRangeForMap(raidSettings?.Location), // Min/max levels for PMCs to generate within IsPlayerScav = false, AllPmcsHaveSameNameAsPlayer = allPmcsHaveSameNameAsPlayer }; } public int GetBotCap(string location) { var botCap = _botConfig.MaxBotCap.FirstOrDefault(x => x.Key.ToLower() == location.ToLower()); if (location == "default") { _logger.Warning( _localisationService.GetText("bot-no_bot_cap_found_for_location", location.ToLower()) ); } return botCap.Value; } public AiBotBrainTypes GetAiBotBrainTypes() { return new AiBotBrainTypes { PmcType = _pmcConfig.PmcType, Assault = _botConfig.AssaultBrainType, PlayerScav = _botConfig.PlayerScavBrainType }; } } public record AiBotBrainTypes { [JsonPropertyName("pmc")] public Dictionary>> PmcType { get; set; } [JsonPropertyName("assault")] public Dictionary> Assault { get; set; } [JsonPropertyName("playerScav")] public Dictionary> PlayerScav { get; set; } }