using System.Text.Json.Serialization;
namespace Core.Models.Spt.Config;
public record HttpConfig : BaseConfig
{
[JsonPropertyName("kind")]
public string Kind
{
get;
set;
} = "spt-http";
///
/// Address used by webserver
///
[JsonPropertyName("ip")]
public string Ip
{
get;
set;
}
[JsonPropertyName("port")]
public int Port
{
get;
set;
}
///
/// Address used by game client to connect to
///
[JsonPropertyName("backendIp")]
public string BackendIp
{
get;
set;
}
[JsonPropertyName("backendPort")]
public int BackendPort
{
get;
set;
}
[JsonPropertyName("webSocketPingDelayMs")]
public int WebSocketPingDelayMs
{
get;
set;
}
[JsonPropertyName("logRequests")]
public bool LogRequests
{
get;
set;
}
///
/// e.g. "SPT_Data/Server/images/traders/579dc571d53a0658a154fbec.png": "SPT_Data/Server/images/traders/NewTraderImage.png"
///
[JsonPropertyName("serverImagePathOverride")]
public Dictionary ServerImagePathOverride
{
get;
set;
}
[JsonPropertyName("certificatePassword")]
public string? CertificatePassword
{
get;
set;
}
}