using Core.Models.Eft.Common;
namespace Core.Services;
public class CustomLocationWaveService
{
///
/// Add a boss wave to a map
///
/// e.g. factory4_day, bigmap
/// Boss wave to add to map
public void AddBossWaveToMap(string locationId, BossLocationSpawn waveToAdd)
{
throw new NotImplementedException();
}
///
/// Add a normal bot wave to a map
///
/// e.g. factory4_day, bigmap
/// Wave to add to map
public void AddNormalWaveToMap(string locationId, Wave waveToAdd)
{
throw new NotImplementedException();
}
///
/// Clear all custom boss waves from a map
///
/// e.g. factory4_day, bigmap
public void ClearBossWavesForMap(string locationId)
{
throw new NotImplementedException();
}
///
/// Clear all custom normal waves from a map
///
/// e.g. factory4_day, bigmap
public void ClearNormalWavesForMap(string locationId)
{
throw new NotImplementedException();
}
///
/// Add custom boss and normal waves to maps found in config/location.json to db
///
public void ApplyWaveChangesToAllMaps()
{
throw new NotImplementedException();
}
}