using Core.Models.Eft.Common; namespace Core.Services; public class CustomLocationWaveService { /// /// Add a boss wave to a map /// /// e.g. factory4_day, bigmap /// Boss wave to add to map public void AddBossWaveToMap(string locationId, BossLocationSpawn waveToAdd) { throw new NotImplementedException(); } /// /// Add a normal bot wave to a map /// /// e.g. factory4_day, bigmap /// Wave to add to map public void AddNormalWaveToMap(string locationId, Wave waveToAdd) { throw new NotImplementedException(); } /// /// Clear all custom boss waves from a map /// /// e.g. factory4_day, bigmap public void ClearBossWavesForMap(string locationId) { throw new NotImplementedException(); } /// /// Clear all custom normal waves from a map /// /// e.g. factory4_day, bigmap public void ClearNormalWavesForMap(string locationId) { throw new NotImplementedException(); } /// /// Add custom boss and normal waves to maps found in config/location.json to db /// public void ApplyWaveChangesToAllMaps() { throw new NotImplementedException(); } }