using System.Text.Json.Serialization; namespace Core.Models.Eft.Game; public class VersionValidateRequestData { [JsonPropertyName("version")] public Version Version { get; set; } [JsonPropertyName("develop")] public bool Develop { get; set; } } public class Version { [JsonPropertyName("major")] public string Major { get; set; } [JsonPropertyName("minor")] public string Minor { get; set; } [JsonPropertyName("game")] public string Game { get; set; } [JsonPropertyName("backend")] public string Backend { get; set; } [JsonPropertyName("taxonomy")] public string Taxonomy { get; set; } }