using System.Text.Json.Serialization; namespace Core.Models.Spt.Repeatable; public class QuestRewardValues { [JsonPropertyName("skillPointReward")] public int? SkillPointReward { get; set; } [JsonPropertyName("skillRewardChance")] public int? SkillRewardChance { get; set; } [JsonPropertyName("rewardReputation")] public int? RewardReputation { get; set; } [JsonPropertyName("rewardNumItems")] public int? RewardNumItems { get; set; } [JsonPropertyName("rewardRoubles")] public int? RewardRoubles { get; set; } [JsonPropertyName("gpCoinRewardCount")] public int? GpCoinRewardCount { get; set; } [JsonPropertyName("rewardXP")] public int? RewardXP { get; set; } }