namespace Core.Models.Enums; public class GameEditions { public const string STANDARD = "standard"; public const string LEFT_BEHIND = "left_behind"; public const string PREPARE_FOR_ESCAPE = "prepare_for_escape"; public const string EDGE_OF_DARKNESS = "edge_of_darkness"; public const string UNHEARD = "unheard_edition"; public const string TOURNAMENT = "tournament_live"; }