using System.Text.Json.Serialization; namespace Core.Models.Eft.Game; public class VersionValidateRequestData { [JsonPropertyName("version")] public Version? Version { get; set; } [JsonPropertyName("develop")] public bool? Develop { get; set; } } public class Version { [JsonPropertyName("major")] public string? Major { get; set; } [JsonPropertyName("minor")] public string? Minor { get; set; } [JsonPropertyName("game")] public string? Game { get; set; } [JsonPropertyName("backend")] public string? Backend { get; set; } [JsonPropertyName("taxonomy")] public string? Taxonomy { get; set; } }