using System.Text.Json.Serialization; namespace Core.Models.Eft.Game; public class GetItemPricesResponse { [JsonPropertyName("supplyNextTime")] public double? SupplyNextTime { get; set; } [JsonPropertyName("prices")] public Dictionary? Prices { get; set; } [JsonPropertyName("currencyCourses")] public Dictionary? CurrencyCourses { get; set; } }