using System.Text.Json.Serialization; namespace Core.Models.Eft.Game; public class GameConfigResponse { [JsonPropertyName("aid")] public int? Aid { get; set; } [JsonPropertyName("lang")] public string? Language { get; set; } [JsonPropertyName("languages")] public Dictionary? Languages { get; set; } [JsonPropertyName("ndaFree")] public bool? IsNdaFree { get; set; } [JsonPropertyName("taxonomy")] public int? Taxonomy { get; set; } [JsonPropertyName("activeProfileId")] public string? ActiveProfileId { get; set; } [JsonPropertyName("backend")] public Backend? Backend { get; set; } [JsonPropertyName("useProtobuf")] public bool? UseProtobuf { get; set; } [JsonPropertyName("utc_time")] public long? UtcTime { get; set; } /** Total in game time */ [JsonPropertyName("totalInGame")] public int? TotalInGame { get; set; } [JsonPropertyName("reportAvailable")] public bool? IsReportAvailable { get; set; } [JsonPropertyName("twitchEventMember")] public bool? IsTwitchEventMember { get; set; } [JsonPropertyName("sessionMode")] public string? SessionMode { get; set; } [JsonPropertyName("purchasedGames")] public PurchasedGames? PurchasedGames { get; set; } } public class PurchasedGames { [JsonPropertyName("eft")] public bool? IsEftPurchased { get; set; } [JsonPropertyName("arena")] public bool? IsArenaPurchased { get; set; } } public class Backend { [JsonPropertyName("Lobby")] public string? Lobby { get; set; } [JsonPropertyName("Trading")] public string? Trading { get; set; } [JsonPropertyName("Messaging")] public string? Messaging { get; set; } [JsonPropertyName("Main")] public string? Main { get; set; } [JsonPropertyName("RagFair")] public string? RagFair { get; set; } }