using Core.Annotations;
namespace Core.Helpers;
[Injectable]
public class ProbabilityHelper
{
///
/// Chance to roll a number out of 100
///
/// Percentage chance roll should success
/// scale of chance to allow support of numbers > 1-100
/// true if success
public bool RollChance(double chance, double scale = 1)
{
throw new NotImplementedException();
}
}