using System.Text.Json.Serialization;
namespace Types.Models.Spt.Config;
public class HttpConfig : BaseConfig
{
[JsonPropertyName("kind")]
public string Kind { get; set; } = "spt-http";
///
/// Address used by webserver
///
[JsonPropertyName("ip")]
public string Ip { get; set; }
[JsonPropertyName("port")]
public int Port { get; set; }
///
/// Address used by game client to connect to
///
[JsonPropertyName("backendIp")]
public string BackendIp { get; set; }
[JsonPropertyName("backendPort")]
public string BackendPort { get; set; }
[JsonPropertyName("webSocketPingDelayMs")]
public int WebSocketPingDelayMs { get; set; }
[JsonPropertyName("logRequests")]
public bool LogRequests { get; set; }
///
/// e.g. "SPT_Data/Server/images/traders/579dc571d53a0658a154fbec.png": "SPT_Data/Server/images/traders/NewTraderImage.png"
///
[JsonPropertyName("serverImagePathOverride")]
public Dictionary ServerImagePathOverride { get; set; }
}