using Core.Models.Eft.Common; using Core.Models.Enums; namespace Core.Helpers; public class PresetHelper { public void HydratePresetStore(Dictionary> input) { throw new NotImplementedException(); } /** * Get default weapon and equipment presets * @returns Dictionary */ public Dictionary GetDefaultPresets() { throw new NotImplementedException(); } /** * Get default weapon presets * @returns Dictionary */ public Dictionary GetDefaultWeaponPresets() { throw new NotImplementedException(); } /** * Get default equipment presets * @returns Dictionary */ public Dictionary GetDefaultEquipmentPresets() { throw new NotImplementedException(); } public bool IsPreset(string id) { throw new NotImplementedException(); } /** * Checks to see if the preset is of the given base class. * @param id The id of the preset * @param baseClass The BaseClasses enum to check against * @returns True if the preset is of the given base class, false otherwise */ public bool IsPresetBaseClass(string id, BaseClasses baseClass) { throw new NotImplementedException(); } public bool HasPreset(string templateId) { throw new NotImplementedException(); } public Preset GetPreset(string id) { throw new NotImplementedException(); } public List GetAllPresets() { throw new NotImplementedException(); } public List GetPresets(string templateId) { throw new NotImplementedException(); } /** * Get a cloned default preset for passed in item tpl * @param templateId Item tpl to get preset for * @returns null if no default preset, otherwise Preset */ public Preset GetDefaultPreset(string templateId) { throw new NotImplementedException(); } public string GetBaseItemTpl(string presetId) { throw new NotImplementedException(); } /** * Return the price of the preset for the given item tpl, or for the tpl itself if no preset exists * @param tpl The item template to get the price of * @returns The price of the given item preset, or base item if no preset exists */ public decimal GetDefaultPresetOrItemPrice(string tpl) { throw new NotImplementedException(); } }