using Core.Models.Eft.Common; using Core.Models.Eft.Common.Tables; namespace Core.Helpers; public class AssortHelper { /** * Remove assorts from a trader that have not been unlocked yet (via player completing corresponding quest) * @param pmcProfile Player profile * @param traderId Traders id the assort belongs to * @param traderAssorts All assort items from same trader * @param mergedQuestAssorts Dict of quest assort to quest id unlocks for all traders (key = started/failed/complete) * @returns Assort items minus locked quest assorts */ public TraderAssort StripLockedQuestAssort( PmcData pmcProfile, string traderId, List traderAssorts, Dictionary> mergedQuestAssorts, bool flea = false) { throw new NotImplementedException(); } /** * Get a quest id + the statuses quest can be in to unlock assort * @param mergedQuestAssorts quest assorts to search for assort id * @param assortId Assort to look for linked quest id * @returns quest id + array of quest status the assort should show for */ protected (string questId, QuestStatus[] status) GetQuestIdAndStatusThatShowAssort( Dictionary> mergedQuestAssorts, string assortId) { throw new NotImplementedException(); } /** * Remove assorts from a trader that have not been unlocked yet * @param pmcProfile player profile * @param traderId traders id * @param assort traders assorts * @returns traders assorts minus locked loyalty assorts */ public TraderAssort StripLockedLoyaltyAssort(PmcData pmcProfile, string traderId, List assort) { throw new NotImplementedException(); } /** * Remove an item from an assort * @param assort assort to modify * @param itemID item id to remove from assort * @returns Modified assort */ public TraderAssort RemoveItemFromAssort(List assort, string itemID, bool flea = false) { throw new NotImplementedException(); } }