using System.Text.Json.Serialization; using Core.Models.Enums; namespace Core.Models.Eft.Game; public class CurrentGroupResponse { [JsonPropertyName("squad")] public List Squad { get; set; } } public class CurrentGroupSquadMember { [JsonPropertyName("_id")] public string Id { get; set; } [JsonPropertyName("aid")] public string Aid { get; set; } [JsonPropertyName("info")] public CurrentGroupMemberInfo Info { get; set; } [JsonPropertyName("isLeader")] public bool IsLeader { get; set; } [JsonPropertyName("isReady")] public bool IsReady { get; set; } } public class CurrentGroupMemberInfo { [JsonPropertyName("Nickname")] public string Nickname { get; set; } [JsonPropertyName("Side")] public string Side { get; set; } [JsonPropertyName("Level")] public string Level { get; set; } [JsonPropertyName("MemberCategory")] public MemberCategory MemberCategory { get; set; } }