using SPTarkov.DI.Annotations; using SPTarkov.Server.Core.Helpers; using SPTarkov.Server.Core.Models.Common; using SPTarkov.Server.Core.Models.Eft.Common.Tables; using SPTarkov.Server.Core.Models.Eft.Prestige; using SPTarkov.Server.Core.Models.Eft.Profile; using SPTarkov.Server.Core.Models.Utils; using SPTarkov.Server.Core.Servers; using SPTarkov.Server.Core.Services; namespace SPTarkov.Server.Core.Controllers; [Injectable] public class PrestigeController( ISptLogger logger, ProfileHelper profileHelper, DatabaseService databaseService, SaveServer saveServer ) { /// /// Handle /client/prestige/list /// Get a collection of all possible prestiges /// /// Session/Player id /// Prestige public Prestige GetPrestige(MongoId sessionId) { return databaseService.GetTemplates().Prestige; } /// /// Handle /client/prestige/obtain /// Going to Prestige 1 grants the below /// /// 5% of skills should be transferred over /// 5% of mastering should be transferred over /// Earned achievements should be transferred over /// Profile stats should be transferred over /// Prestige progress should be transferred over /// Items and rewards for Prestige 1 /// /// Going to Prestige 2 grants the below /// /// 10% of skills should be transfered over /// 10% of mastering should be transfered over /// Earned achievements should be transfered over /// Profile stats should be transfered over /// Prestige progress should be transfered over /// Items and rewards for Prestige 2 /// /// Each time resetting the below /// /// Trader standing /// Task progress /// Character level /// Stash /// Hideout progress /// /// /// public async Task ObtainPrestige(MongoId sessionId, ObtainPrestigeRequestList request) { var profile = profileHelper.GetFullProfile(sessionId); if (profile is not null) { var pendingPrestige = new PendingPrestige { PrestigeLevel = profile.CharacterData.PmcData.Info.PrestigeLevel + 1, Items = request, }; profile.SptData.PendingPrestige = pendingPrestige; profile.ProfileInfo.IsWiped = true; await saveServer.SaveProfileAsync(sessionId); } } }