using System.Text.Json.Serialization; namespace Core.Models.Eft.Profile; public class GetProfileStatusResponseData { [JsonPropertyName("maxPveCountExceeded")] public bool MaxPveCountExceeded { get; set; } = false; [JsonPropertyName("profiles")] public List Profiles { get; set; } } public class ProfileStatusData { [JsonPropertyName("profileid")] public string ProfileId { get; set; } [JsonPropertyName("profileToken")] public string ProfileToken { get; set; } [JsonPropertyName("status")] public string Status { get; set; } [JsonPropertyName("ip")] public string Ip { get; set; } [JsonPropertyName("port")] public int Port { get; set; } [JsonPropertyName("sid")] public string Sid { get; set; } [JsonPropertyName("version")] public string? Version { get; set; } [JsonPropertyName("location")] public string? Location { get; set; } [JsonPropertyName("raidMode")] public string? RaidMode { get; set; } [JsonPropertyName("mode")] public string? Mode { get; set; } [JsonPropertyName("shortId")] public string? ShortId { get; set; } [JsonPropertyName("additional_info")] public List? AdditionalInfo { get; set; } // TODO: Was `any` in the node server }