using SPTarkov.DI.Annotations;
using SPTarkov.Server.Core.Controllers;
using SPTarkov.Server.Core.Models.Eft.Common;
using SPTarkov.Server.Core.Models.Eft.InRaid;
using SPTarkov.Server.Core.Utils;
namespace SPTarkov.Server.Core.Callbacks;
[Injectable]
public class InraidCallbacks(
InRaidController _inRaidController,
HttpResponseUtil _httpResponseUtil
)
{
///
/// Handle client/location/getLocalloot
/// Store active map in profile + applicationContext
///
///
/// register player request
/// Session id
/// Null http response
public string RegisterPlayer(string url, RegisterPlayerRequestData info, string sessionID)
{
_inRaidController.AddPlayer(sessionID, info);
return _httpResponseUtil.NullResponse();
}
///
/// Handle raid/profile/scavsave
///
///
/// Save progress request
/// Session id
/// Null http response
public string SaveProgress(string url, ScavSaveRequestData info, string sessionID)
{
_inRaidController.SavePostRaidProfileForScav(info, sessionID);
return _httpResponseUtil.NullResponse();
}
///
/// Handle singleplayer/settings/raid/menu
///
/// JSON as string
public string GetRaidMenuSettings()
{
return _httpResponseUtil.NoBody(_inRaidController.GetInRaidConfig().RaidMenuSettings);
}
///
/// Handle singleplayer/scav/traitorscavhostile
///
///
public string GetTraitorScavHostileChance(string url, EmptyRequestData _, string sessionID)
{
return _httpResponseUtil.NoBody(_inRaidController.GetTraitorScavHostileChance(url, sessionID));
}
///
/// Handle singleplayer/bosstypes
///
///
public string GetBossTypes(string url, EmptyRequestData _, string sessionID)
{
return _httpResponseUtil.NoBody(_inRaidController.GetBossTypes(url, sessionID));
}
}