using Core.Annotations;
using Core.Controllers;
using Core.Models.Eft.Common;
using Core.Models.Eft.HttpResponse;
using Core.Models.Eft.InRaid;
using Core.Utils;
namespace Core.Callbacks;
[Injectable]
public class InraidCallbacks
{
protected InRaidController _inRaidController;
protected HttpResponseUtil _httpResponseUtil;
public InraidCallbacks
(
InRaidController inRaidController,
HttpResponseUtil httpResponseUtil
)
{
_inRaidController = inRaidController;
_httpResponseUtil = httpResponseUtil;
}
///
/// Handle client/location/getLocalloot
/// Store active map in profile + applicationContext
///
///
/// register player request
/// Session id
/// Null http response
public string RegisterPlayer(string url, RegisterPlayerRequestData info, string sessionID)
{
_inRaidController.AddPlayer(sessionID, info);
return _httpResponseUtil.NullResponse();
}
///
/// Handle raid/profile/scavsave
///
///
/// Save progress request
/// Session id
/// Null http response
public string SaveProgress(string url, ScavSaveRequestData info, string sessionID)
{
_inRaidController.SavePostRaidProfileForScav(info, sessionID);
return _httpResponseUtil.NullResponse();
}
///
/// Handle singleplayer/settings/raid/menu
///
/// JSON as string
public string GetRaidMenuSettings()
{
return _httpResponseUtil.NoBody(_inRaidController.GetInRaidConfig().RaidMenuSettings);
}
public string GetTraitorScavHostileChance(string url, EmptyRequestData info, string sessionID)
{
return _httpResponseUtil.NoBody(_inRaidController.GetTraitorScavHostileChance(url, sessionID));
}
public string GetBossConvertSettings(string url, EmptyRequestData info, string sessionID)
{
return _httpResponseUtil.NoBody(_inRaidController.GetBossConvertSettings(url, sessionID));
}
}