Jesse
ebe8f9ded5
Mongoid changes ( #440 )
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* Remove old IsValidMongoId and Regex
* Convert more configs to MongoId, as well as BaseClasses
* Remove HashUtil.Generate(), replaced with new MongoId()
2025-07-03 15:42:16 +01:00
Chomp
7a78467d72
Fixed login error
2025-07-03 10:36:18 +01:00
Chomp
8858ccc17f
Improved handling of edge-case MongoId values
2025-07-03 10:06:15 +01:00
Cj
371c9d58f0
Repeatable quest generation MongoID conversion ( #439 )
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* Update repeatable quest generation for mongoid, add new server localizations, switch `Traders` to MongoId
* Give error default value
2025-07-02 12:44:49 +01:00
Jesse
54f0d0779c
Convert TemplateItem to MongoId ( #436 )
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* Convert TemplateItem to MongoId
* Push new extensions
* Handle null mongoid's being passed to regex
* Handle null strings, fixes item events
* Updated loot generation to work with new property `composedKey`
Fixed typo in `SlotId`
* Fix missing method after merge
* Remove duplicately named MongoIDExtensions?
* Fixed location loot generation to handle impending loot json changes
* Updated location JSONs with new properties (excluding lighthouse loose loot)
* Fixed build issue with ItemTplGenerator
* use correct handing for new mongo ids
* Added helper method to improve readability
---------
Co-authored-by: Chomp <dev@dev.sp-tarkov.com >
2025-07-02 10:14:04 +01:00
chompDev
46989aa19e
.NET Format Style Fixes
2025-07-01 09:18:15 +00:00
Lacyway
8e3894e9ad
MongoID improvements ( #437 )
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* MongoID improvements
- Added extension to check whether a MongoID is valid, 33% faster than old method
- Cut down generation speed by 2/3
* Fix method used
* Add test
2025-07-01 10:17:39 +01:00
Jesse
6ac747d18d
Begin converting some id's to MongoId ( #435 )
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* Begin converting some id's to MongoId
* Remove nullability on MongoId's
* Update trader MongoId's
2025-06-30 15:25:47 +01:00
Chomp
25c3eee4fa
Added MongoId struct
2025-06-30 11:07:04 +01:00