Commit Graph

9 Commits

Author SHA1 Message Date
sp-tarkov-bot b45d5befb1 Format Style Fixes 2025-07-27 08:06:42 +00:00
Cj c6d5638057 Move RepeatableQuestRewardGenerator.cs and update some reward generation data 2025-06-24 02:59:37 -04:00
Cj 524fa65c29 Repeatable quest generation (Part 3) (#420)
* clean up EliminationQuestGenerator.cs

* add locales
2025-06-23 14:54:43 +01:00
Cj b3dca61ac0 Break rest of repeatable quest generation code into components. Fix nullability of exploration generation and improve error handling, make new helper method, add pick random quest type method to controller (#419) 2025-06-23 10:03:56 +01:00
Cj d68228b5c9 Quest config nullability and documentation (Part 2) (#415)
* Make Interp1 generic

* Finish quest controller nullability fixes

* More model and nullability improvements and fixes

* Rename `specificLocationChance`

* rename `bodyPartChance`

* finish comments
2025-06-22 09:04:45 +01:00
Cj 445243aad5 Task: Quest config changes Part 1 (#407)
* Remove nullable and add properties, make side use an enum instead of a string.

* remove double semi-colon

* fix comment
2025-06-20 08:48:12 +01:00
Chomp 2e1d38f0f4 Added missing requiredItemTypeBlacklist properties 2025-06-17 13:24:57 +01:00
Chomp 51fc2c4a0b Created GetItemsToRetrievePool to handle logic instead of using GetRewardableItems, now returns tpls instead of entire objects #401
Decoupled `IsValidRewardItem` from repeatable config
Made `IsValidRewardItem` public
Added `RequiredItemTypeBlacklist` to Completion config, Blacklisted ammo
More nullguards
2025-06-17 09:50:32 +01:00
Cj 07f57e16a8 Task: Rename Assets folder to SPT_Data (#394)
* Rename `Assets` to `SPT_Data`

* Added GZ 20+ variant to repeatable quest system #395

* Repeatable code cleanup

* Removed PMC level check for repeatable Quest pool generation #395
they will always generate for both GZ variants

* Rename `Assets` to `SPT_Data`

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Co-authored-by: Chomp <dev@dev.sp-tarkov.com>
2025-06-15 09:54:33 +01:00