Archangel
aec8420d53
Cleanup todos, run VS cleanup & enforce file scoped namespacing
2025-07-31 15:18:20 +02:00
sp-tarkov-bot
b14b74bf24
Format Style Fixes
2025-07-28 19:39:29 +00:00
Chomp
6079e282f5
List to ienumerable conversions
2025-07-24 11:36:42 +01:00
Chomp
38fb2454c7
Various micro-optimisations
2025-07-18 16:05:29 +01:00
Chomp
040be2feaa
More strings to MongoIds
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Convert constructors into primary constructors
Simplified logic with use of ??, ??= and method groups
Cleaned up redundant conditional access qualifiers
2025-07-14 22:29:41 +01:00
Cj
448c258600
update mongoIds, remove underscores from injections in generators ( #460 )
2025-07-07 09:46:51 +01:00
Chomp
fa674d6add
Converted RemapRootItemId into extension method
2025-07-05 17:46:58 +01:00
Chomp
f140e1e106
Converted ReplaceIDs into extension method
2025-07-05 17:25:59 +01:00
Jesse
ebe8f9ded5
Mongoid changes ( #440 )
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* Remove old IsValidMongoId and Regex
* Convert more configs to MongoId, as well as BaseClasses
* Remove HashUtil.Generate(), replaced with new MongoId()
2025-07-03 15:42:16 +01:00
Chomp
5c26f47e2f
Use correct new MongoId() instead of hashutil
2025-07-02 10:56:10 +01:00
Jesse
54f0d0779c
Convert TemplateItem to MongoId ( #436 )
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* Convert TemplateItem to MongoId
* Push new extensions
* Handle null mongoid's being passed to regex
* Handle null strings, fixes item events
* Updated loot generation to work with new property `composedKey`
Fixed typo in `SlotId`
* Fix missing method after merge
* Remove duplicately named MongoIDExtensions?
* Fixed location loot generation to handle impending loot json changes
* Updated location JSONs with new properties (excluding lighthouse loose loot)
* Fixed build issue with ItemTplGenerator
* use correct handing for new mongo ids
* Added helper method to improve readability
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Co-authored-by: Chomp <dev@dev.sp-tarkov.com >
2025-07-02 10:14:04 +01:00
Jesse
5686f4a486
Remove I18nService, migrate to renamed ServerLocalisationService ( #433 )
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* Remove I18nService, migrate to renamed ServerLocalisationService
* Revert VS fuckup
* Update using
* Remove unused parameter, update comment
* Fix develop branch not building
2025-06-28 19:08:42 +01:00
refringe
6e01428b2b
.NET Format Style Fixes
2025-06-18 17:09:20 +00:00
Chomp
1f061cfe89
Refactor of airdrop code
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Made forced loot aware of weapon and armors. Now adds their presets instead.
Made `GetLootThatFitsContainer` aware of items inside container and will fail when container is full
Fixed issue where split stacks were not added correctly to airdrops
Comment improvements
2025-06-14 18:56:19 +01:00
Chomp
8179e5c86b
Localised strings
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Improved nullguards
2025-06-09 14:45:47 +01:00
Chomp
d2e80d7b5d
Updated GetItemRewardPool to ignore items from the db without a parent id when gathering blacklist
2025-05-30 09:24:43 +01:00
Alex
1499627d3c
DI completely reworked to keep status of singletons on multi type components
2025-05-06 10:52:22 +01:00
Chomp
344ea6de35
Moved container methods around
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Added code to validate items fit into airdrop crate
Updated `CreateForcedLoot` and `CreateRandomLoot` to return items with their children
Updated `SetFoundInRaid` to not add a upd to money/currency if it doesn't already have one
2025-05-02 19:48:28 +01:00
CWX
7c7297f63c
Code cleanup and format
2025-04-22 14:49:05 +01:00
Chomp
00e94e2f25
Copy changes from node-server
2025-04-16 11:55:51 +01:00
clodan
270f095413
renamed projects and namespaces
2025-03-07 13:16:43 +00:00