Chomp
737776c99d
Made use of Math.Clamp to simplify logic across server
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Made all fence rep clamping use min/max values from config instead of magic values
2025-07-20 10:29:34 +01:00
Chomp
50f684537d
Expanded max loot in pmc container systems
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Now allows for per-map multipliers + pocket + vest loot uses same level-based value as backpack
labs multiplier = 2
labyrinth = 4
Removed nullability from some properties
2025-07-17 18:25:31 +01:00
Chomp
f3482e28d9
Removed unnecessary nulls from Globals class
2025-07-16 12:20:19 +01:00
Chomp
040be2feaa
More strings to MongoIds
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Convert constructors into primary constructors
Simplified logic with use of ??, ??= and method groups
Cleaned up redundant conditional access qualifiers
2025-07-14 22:29:41 +01:00
Cj
090d7b6494
change vars to MongoId, remove underscore from injections, fix bug introduced from last PR
2025-07-06 16:40:08 -04:00
Chomp
2609db2536
Removed unused injections
2025-07-04 09:40:22 +01:00
refringe
6e01428b2b
.NET Format Style Fixes
2025-06-18 17:09:20 +00:00
Alex
1499627d3c
DI completely reworked to keep status of singletons on multi type components
2025-05-06 10:52:22 +01:00
CWX
7c7297f63c
Code cleanup and format
2025-04-22 14:49:05 +01:00
clodan
270f095413
renamed projects and namespaces
2025-03-07 13:16:43 +00:00