Chris Adamson
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a198a609de
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fixed json parsing error on player death
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2025-04-05 12:32:28 -05:00 |
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Chomp
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99dec1c9a3
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Updated DeathCase.DeathCause to use enum + same for other properties to match client
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2025-04-05 11:15:39 +01:00 |
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Chris Adamson
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7767a67cb7
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fixed json parsing error on player death
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2025-04-04 21:21:33 -05:00 |
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Chomp
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0e8c29ff99
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Updated IGetRaidConfigurationRequestData
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2025-04-02 15:04:58 +01:00 |
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Chomp
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b1baab0f93
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Add extra repeatable support for prestige
Should have all the null handling required to work with existing
profiles
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2025-03-28 18:38:26 +00:00 |
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Chomp
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2423a66f40
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Refactored how clothing is stored and processed
`Suits` is no longer used in full profile, `customisationUnlocks` should be used
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2025-03-28 17:54:32 +00:00 |
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Chomp
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0b23fc514a
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Fixed incorrect type (should be WildSpawnType)
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2025-03-28 16:33:42 +00:00 |
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Chomp
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13a87264fa
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Added new boss types to enum
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2025-03-28 16:14:52 +00:00 |
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Chomp
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afc6c695e9
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Stub out new map
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2025-03-28 15:04:30 +00:00 |
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Chomp
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3b4e28a08f
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35932
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2025-03-27 20:55:46 +00:00 |
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Chomp
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2c13e0d04e
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Added new IsMountable property
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2025-03-19 17:27:48 +00:00 |
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Chomp
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054e75048b
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Fix prestige menu rewards in a generic way
Add new CustomisationTypeId enum
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2025-03-19 17:05:36 +00:00 |
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Archangel
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587c1f4547
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Add missing property
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2025-03-09 16:57:41 +01:00 |
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Chomp
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1acd68baf1
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Store index as int
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2025-03-08 09:07:41 +00:00 |
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Chomp
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5cfa59f615
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Use same types as BSG for properties
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2025-03-08 09:05:30 +00:00 |
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clodan
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270f095413
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renamed projects and namespaces
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2025-03-07 13:16:43 +00:00 |
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