Jesse
54f0d0779c
Convert TemplateItem to MongoId ( #436 )
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* Convert TemplateItem to MongoId
* Push new extensions
* Handle null mongoid's being passed to regex
* Handle null strings, fixes item events
* Updated loot generation to work with new property `composedKey`
Fixed typo in `SlotId`
* Fix missing method after merge
* Remove duplicately named MongoIDExtensions?
* Fixed location loot generation to handle impending loot json changes
* Updated location JSONs with new properties (excluding lighthouse loose loot)
* Fixed build issue with ItemTplGenerator
* use correct handing for new mongo ids
* Added helper method to improve readability
---------
Co-authored-by: Chomp <dev@dev.sp-tarkov.com >
2025-07-02 10:14:04 +01:00
chompDev
46989aa19e
.NET Format Style Fixes
2025-07-01 09:18:15 +00:00
Lacyway
8e3894e9ad
MongoID improvements ( #437 )
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* MongoID improvements
- Added extension to check whether a MongoID is valid, 33% faster than old method
- Cut down generation speed by 2/3
* Fix method used
* Add test
2025-07-01 10:17:39 +01:00
Jesse
6ac747d18d
Begin converting some id's to MongoId ( #435 )
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* Begin converting some id's to MongoId
* Remove nullability on MongoId's
* Update trader MongoId's
2025-06-30 15:25:47 +01:00
Chomp
25c3eee4fa
Added MongoId struct
2025-06-30 11:07:04 +01:00
Chomp
611b234142
Added ability to change weekly boss reset day via config
2025-06-30 09:50:11 +01:00
Chomp
e6b791179b
Added Boss of the week system
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Similar to live where a boss is picked at random and will have a guaranteed spawn on a map. This is indicated with a skull on the map selection screen
Configurable via `config/bot.json/weeklyBoss`
2025-06-29 18:58:23 +01:00
Chomp
4d39a4c819
Remove unused profile property VitalityData
2025-06-29 15:55:55 +01:00
Chomp
2fc8b2a29f
Updated DamageType
2025-06-29 13:57:19 +01:00
chompDev
707c5dd9ce
.NET Format Style Fixes
2025-06-29 10:12:11 +00:00
Chomp
3df61005eb
Updated ItemTpl mappings
2025-06-29 11:11:39 +01:00
Chomp
cf61560266
Cleaned up comments
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Set properties as readonly
2025-06-29 09:33:11 +01:00
Jesse
22c71bee5b
Helper methods extensions ( #431 )
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* Remove unused model
* Start moving methods to extensions, cleanup code
2025-06-28 12:14:50 +01:00
Chomp
f256cbf529
Resolved various editor warnings inside TraderController
2025-06-26 13:11:22 +01:00
Chomp
c91b6c4407
Improved accuracy of client/match/join and client/match/group/start_game
2025-06-26 11:14:24 +01:00
Chomp
df0e3e5ce6
Updated ExtensionData to be nullable
2025-06-25 15:16:38 +01:00
Chomp
9b6722b06a
Added ExcludeBosses property
2025-06-25 14:16:40 +01:00
Chomp
e87edeffb8
Added new json data
2025-06-24 11:25:48 +01:00
Chomp
2368ccc60b
Updated trader base jsons
2025-06-24 10:31:21 +01:00
Cj
c6d5638057
Move RepeatableQuestRewardGenerator.cs and update some reward generation data
2025-06-24 02:59:37 -04:00
Chomp
d11ffd38d7
Updated JSONs for 37711 + added new properties to globals.cs
2025-06-23 17:18:44 +01:00
Cj
524fa65c29
Repeatable quest generation (Part 3) ( #420 )
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* clean up EliminationQuestGenerator.cs
* add locales
2025-06-23 14:54:43 +01:00
Cj
b3dca61ac0
Break rest of repeatable quest generation code into components. Fix nullability of exploration generation and improve error handling, make new helper method, add pick random quest type method to controller ( #419 )
2025-06-23 10:03:56 +01:00
chompDev
6820d7b8be
.NET Format Style Fixes
2025-06-22 19:51:53 +00:00
Cj
811791f7d3
Repeatable quest generation (Part 1) ( #417 )
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* Refactor and breakout CompletionQuestGenerator.cs
* make `GenerateAvailableForFinish` protected
2025-06-22 20:51:18 +01:00
chompDev
e64243a0c5
.NET Format Style Fixes
2025-06-22 08:05:18 +00:00
Cj
d68228b5c9
Quest config nullability and documentation (Part 2) ( #415 )
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* Make Interp1 generic
* Finish quest controller nullability fixes
* More model and nullability improvements and fixes
* Rename `specificLocationChance`
* rename `bodyPartChance`
* finish comments
2025-06-22 09:04:45 +01:00
Chomp
21bd868abe
Added ability to track loot items and prevent more than a pre-defined amount from spawning
...
Replaced `location.json` `forcedLootSingleSpawnById` with `lootMaxSpawnLimits`
Added 5 item limit to `Labrys research notes` #290
2025-06-21 14:45:08 +01:00
chompDev
37ed866dc8
.NET Format Style Fixes
2025-06-20 12:45:24 +00:00
Archangel
f7782e1b1a
Begin cleanup of quest model & nullability in Quests & Achievements
2025-06-20 14:24:58 +02:00
Archangel
519615d313
Set ConditionTypes in Quest as required
2025-06-20 13:11:35 +02:00
chompDev
ab22346870
.NET Format Style Fixes
2025-06-20 07:48:43 +00:00
Cj
445243aad5
Task: Quest config changes Part 1 ( #407 )
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* Remove nullable and add properties, make side use an enum instead of a string.
* remove double semi-colon
* fix comment
2025-06-20 08:48:12 +01:00
refringe
6e01428b2b
.NET Format Style Fixes
2025-06-18 17:09:20 +00:00
Chomp
51fc2c4a0b
Created GetItemsToRetrievePool to handle logic instead of using GetRewardableItems, now returns tpls instead of entire objects #401
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Decoupled `IsValidRewardItem` from repeatable config
Made `IsValidRewardItem` public
Added `RequiredItemTypeBlacklist` to Completion config, Blacklisted ammo
More nullguards
2025-06-17 09:50:32 +01:00
Chomp
1f061cfe89
Refactor of airdrop code
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Made forced loot aware of weapon and armors. Now adds their presets instead.
Made `GetLootThatFitsContainer` aware of items inside container and will fail when container is full
Fixed issue where split stacks were not added correctly to airdrops
Comment improvements
2025-06-14 18:56:19 +01:00
Chomp
e596974d07
Cleaned up usings
2025-06-14 16:43:24 +01:00
Chomp
95fd88c9ff
Updated transit health system to only remove DestroyedPart effect and not heal limbs by default #300
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Exposed values in config
Also apply code to PMC transits
2025-06-14 15:09:40 +01:00
Chomp
b78d0dff09
Cleaned up usings
2025-06-11 14:20:40 +01:00
Chomp
650b94540b
Expanded ragfair.offerItemCount functionality. #388
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Is now defined per item type with a fallback.
Currently only ammo boxes have custom values (0 to 3 vs the default 7 to 30)
2025-06-10 16:20:00 +01:00
Chomp
cfd2116fb6
Allow altering the parentId of values placed inside handbookPriceOverride
2025-06-08 21:34:29 +01:00
Chomp
89106d5448
Refactored how skills are parsed, fixes issues with bot generation and end of raid profile parsing
2025-06-08 09:39:14 +01:00
Chomp
a56033ecae
Merge pull request #372 from hulkhan22/feat/configurable-btr-delivery-time
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feat: Configurable BTR delivery time
2025-06-07 23:09:14 +01:00
Chomp
3a2f68a232
Fixed issues relating to gift codes with profile modifications
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Updated enums to match client formatting and ids
Added `SkillClass` enum
#368
2025-06-07 23:08:21 +01:00
Chomp
2d67d8002b
Send string representation of notification type enum to client to let profile changes work #368
2025-06-07 19:50:46 +01:00
hulkhan22
2fbac07b09
Update comment
2025-06-07 18:47:26 +02:00
hulkhan22
ef7fb0e4a5
Merge branch 'develop' into feat/configurable-btr-delivery-time
2025-06-07 17:53:57 +02:00
hulkhan22
bc61f120d7
Configurable BTR delivery time
2025-06-07 17:53:12 +02:00
Chomp
fb31786ee2
Updated profile templates to be a dictionary, cleaned up all uses of it throughout code
...
Added `profileHelper.GetProfileTemplateForSide`
2025-06-07 12:17:28 +01:00
Chomp
de36e24772
Add new record
2025-06-06 13:24:14 +01:00