Chomp
51fc2c4a0b
Created GetItemsToRetrievePool to handle logic instead of using GetRewardableItems, now returns tpls instead of entire objects #401
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Decoupled `IsValidRewardItem` from repeatable config
Made `IsValidRewardItem` public
Added `RequiredItemTypeBlacklist` to Completion config, Blacklisted ammo
More nullguards
2025-06-17 09:50:32 +01:00
Chomp
57c9ff477e
Localised various error messages
2025-06-09 09:35:47 +01:00
Chomp
1d5162c761
Various changes and fixes for things that have been bugging me
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Removed/flagged unused props
Typo fixes
Use `FirstOrDefault` over direct index access
Log stacktrace on exception inside `CreateWeaponItems`
2025-06-08 10:40:40 +01:00
Alex
1499627d3c
DI completely reworked to keep status of singletons on multi type components
2025-05-06 10:52:22 +01:00
hulkhan22
d1cb04264c
Merge branch 'develop' into fix/arms-legs
2025-04-29 19:50:38 +02:00
hulkhan22
9357c1d2b9
Fix cast & filtering
2025-04-29 00:33:40 +02:00
hulkhan22
072113004e
Define bodypart constants for efficiency
2025-04-28 23:39:33 +02:00
hulkhan22
c1b8f8c6a0
Fix body parts sent to client
2025-04-28 23:27:51 +02:00
CWX
7c7297f63c
Code cleanup and format
2025-04-22 14:49:05 +01:00
CWX
22d2aebcbe
added a few more converters, Repeatables need testing
2025-04-12 17:30:44 +01:00
Chomp
aa2feff542
Exposed repeatable collection quest FiR requirement + min durability value in config
2025-03-19 16:57:39 +00:00
Chomp
33c56e0730
Updated values to be consts where possible
2025-03-08 09:33:04 +00:00
clodan
270f095413
renamed projects and namespaces
2025-03-07 13:16:43 +00:00