* Rename `Assets` to `SPT_Data`
* Added GZ 20+ variant to repeatable quest system #395
* Repeatable code cleanup
* Removed PMC level check for repeatable Quest pool generation #395
they will always generate for both GZ variants
* Rename `Assets` to `SPT_Data`
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Co-authored-by: Chomp <dev@dev.sp-tarkov.com>
* chore: Bot generation performance improvements (#227)
* Bot generation performance improvements
* Revert debug logging logic
* Get rid of Info log which is bound to be printed inevitably at each bot wave generation
* Use assault const
* Removed comments
Removed lowercase side constants
Renamed equipment role to better explain its purpose
Fixed `Blocks` property being serialised to client
Updated `_slotsWithNoCompatIssues` to use existing enum type
Reduced log line to be debug
* Fixed `GetRandomTextThatMatchesPartialKey` incorrectly checking eft locales instead of spt locales
* Updated various methods to be protected
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Co-authored-by: hulkhan22 <clandestine984@gmail.com>
Co-authored-by: Chomp <dev@dev.sp-tarkov.com>