Chomp
a1e0dadd08
Part 2 of list to ienumerable
2025-07-23 15:55:28 +01:00
Jesse
839e154adc
Make mod loading non nullable, set certain properties to be read only after init ( #506 )
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* Make mod loading non nullable, set certain properties to be read only after init
- Breaks all mods, will require new nugets
* Make mod assembly list IEnumerable
* Convert checks to IsNullOrEmpty
* Update comment, enforce ModGuid
2025-07-23 11:24:55 +01:00
Chomp
731b79519f
Rename method to GetItemWithChildren
2025-07-22 20:43:08 +01:00
Chomp
02b0c23cba
Created CreateFleaOfferDetails
2025-07-21 14:38:00 +01:00
Chomp
4b12fb98f3
Removed some null props
2025-07-20 22:53:11 +01:00
Chomp
f772e97d4e
string to mongoId changes
2025-07-20 13:07:42 +01:00
Chomp
80e0637b26
string to mongoid conversion
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Removed unnecessary nulls
Cleaned up access levels for methods in `BotGenerator`
2025-07-20 11:33:25 +01:00
Chomp
02d079985f
Updated pmc dogtag generation systems to use weights + prestige tags
2025-07-19 22:26:22 +01:00
Chomp
38fb2454c7
Various micro-optimisations
2025-07-18 16:05:29 +01:00
Chomp
50f684537d
Expanded max loot in pmc container systems
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Now allows for per-map multipliers + pocket + vest loot uses same level-based value as backpack
labs multiplier = 2
labyrinth = 4
Removed nullability from some properties
2025-07-17 18:25:31 +01:00
Chomp
2221c4e749
Added early concept of a status page
2025-07-17 12:54:40 +01:00
Chomp
42d2e3f7ea
Updated properties to not be nullable + various fixes
2025-07-16 14:57:24 +01:00
Chomp
fdfbf66c1b
Removed unncessary nulls
2025-07-16 13:26:09 +01:00
Chomp
f3482e28d9
Removed unnecessary nulls from Globals class
2025-07-16 12:20:19 +01:00
Chomp
99c14de7af
String to Mongo Id conversions
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Cleaned up global class null values
2025-07-16 11:40:38 +01:00
Chomp
2639504471
String to MongoId conversions
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Removed unnecessary properties from quest object
2025-07-15 10:37:49 +01:00
Chomp
040be2feaa
More strings to MongoIds
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Convert constructors into primary constructors
Simplified logic with use of ??, ??= and method groups
Cleaned up redundant conditional access qualifiers
2025-07-14 22:29:41 +01:00
Chomp
0ec5aeab91
Removed FilterBlacklistedGear, same functionality can be done via editing the equipment's weighting to 0
2025-07-14 17:57:32 +01:00
Chomp
d99416a5a4
Removed use of reflection inside RemoveChristmasItemsFromBotInventory
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Replaced more strings with mongoIds
2025-07-14 17:32:09 +01:00
Chomp
fba084639c
Add back incorrectly removed properties that are accessed via reflection + improved dictionary access
2025-07-14 15:42:50 +01:00
Refringe
7cb286c659
Updates ModID property to ModGuid ( #480 )
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* Updates `ModID` property to `ModGuid`
This will better align with what it's referred to elsewhere.
* Updated `ModGuid` Docblock
Updated the `ModGuid` docblock to reference the ideal use of reverse domain name notation.
* Updated `summary` to use `see` tag for reference link
* Updated `summary` to include line break
* Updated `summary` to include HTML line break
2025-07-13 19:38:50 +01:00
Archangel
73269806cc
Remove unused properties from configs, cleanup nullability
2025-07-12 14:24:21 +02:00
Chomp
499b5f8b71
Updated ModId to be string to allow compat with client mods
2025-07-10 20:20:29 +01:00
Chomp
504a0e7e99
Added ModId property to AbstractModMetadata
2025-07-10 20:15:46 +01:00
Chomp
5d9a97ce5b
Converted customisations ids to mongoIds
2025-07-09 17:24:12 +01:00
Chomp
f8a143544a
Fixed boxing issue
2025-07-08 15:33:14 +01:00
chompDev
577d4e9b95
.NET Format Style Fixes
2025-07-07 15:38:51 +00:00
Chomp
5b42ea59b7
Added missing ExtensionData dicts
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Fixed issues with DataGen tool
2025-07-07 16:38:19 +01:00
Chomp
9470855b50
Fixed more boxing perf issues + removed unnecessary check that reduced perf when generating flea offers
2025-07-07 13:07:53 +01:00
Chomp
7ccb388030
Converted sessionIds to MongoId and renamed property to reflect what type of value it holds
2025-07-07 11:47:08 +01:00
Cj
448c258600
update mongoIds, remove underscores from injections in generators ( #460 )
2025-07-07 09:46:51 +01:00
Cj
090d7b6494
change vars to MongoId, remove underscore from injections, fix bug introduced from last PR
2025-07-06 16:40:08 -04:00
Chomp
f140e1e106
Converted ReplaceIDs into extension method
2025-07-05 17:25:59 +01:00
Jesse
bd7d60e5ab
More mongo ( #450 )
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* Remove debug, doesn't really work
* Convert Handbook to MongoId's
* Make traders in Database keyed to MongoId rather than string
2025-07-05 13:41:57 +01:00
Chomp
4f5571c2d4
Converted more ids to MongoId
2025-07-05 12:35:03 +01:00
Chomp
8253215410
Converted strings into MongoId type
2025-07-05 11:03:09 +01:00
Jesse
7b606fb2a7
Small changes and cleanups ( #448 )
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- await StartBackupSystem as it's an awaitable
- Update comment in MongoId
- Set more id's in HideoutArea to MongoId
- Remove unused logging records
Co-authored-by: Chomp <27521899+chompDev@users.noreply.github.com >
2025-07-04 18:05:27 +01:00
Chomp
4e2d4dc708
Rewrote container item space system to use 2 dimensional arrays ( #442 )
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* Rewrote container item space system to use 2 dimensional arrays
* Moved container helper code into extension methods
* Reduced amount of parameters passed into `RowIsFull`
* Skip root trader items
* Remove debug
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Co-authored-by: Chomp <dev@dev.sp-tarkov.com >
2025-07-03 16:36:13 +01:00
Jesse
ebe8f9ded5
Mongoid changes ( #440 )
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* Remove old IsValidMongoId and Regex
* Convert more configs to MongoId, as well as BaseClasses
* Remove HashUtil.Generate(), replaced with new MongoId()
2025-07-03 15:42:16 +01:00
Chomp
a8308248d6
Replaced hashutil.generate with new MongoId()
2025-07-02 12:47:00 +01:00
Cj
371c9d58f0
Repeatable quest generation MongoID conversion ( #439 )
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* Update repeatable quest generation for mongoid, add new server localizations, switch `Traders` to MongoId
* Give error default value
2025-07-02 12:44:49 +01:00
Chomp
5c26f47e2f
Use correct new MongoId() instead of hashutil
2025-07-02 10:56:10 +01:00
Jesse
54f0d0779c
Convert TemplateItem to MongoId ( #436 )
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* Convert TemplateItem to MongoId
* Push new extensions
* Handle null mongoid's being passed to regex
* Handle null strings, fixes item events
* Updated loot generation to work with new property `composedKey`
Fixed typo in `SlotId`
* Fix missing method after merge
* Remove duplicately named MongoIDExtensions?
* Fixed location loot generation to handle impending loot json changes
* Updated location JSONs with new properties (excluding lighthouse loose loot)
* Fixed build issue with ItemTplGenerator
* use correct handing for new mongo ids
* Added helper method to improve readability
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Co-authored-by: Chomp <dev@dev.sp-tarkov.com >
2025-07-02 10:14:04 +01:00
Chomp
611b234142
Added ability to change weekly boss reset day via config
2025-06-30 09:50:11 +01:00
Chomp
e6b791179b
Added Boss of the week system
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Similar to live where a boss is picked at random and will have a guaranteed spawn on a map. This is indicated with a skull on the map selection screen
Configurable via `config/bot.json/weeklyBoss`
2025-06-29 18:58:23 +01:00
Chomp
f256cbf529
Resolved various editor warnings inside TraderController
2025-06-26 13:11:22 +01:00
Chomp
df0e3e5ce6
Updated ExtensionData to be nullable
2025-06-25 15:16:38 +01:00
Cj
c6d5638057
Move RepeatableQuestRewardGenerator.cs and update some reward generation data
2025-06-24 02:59:37 -04:00
Cj
524fa65c29
Repeatable quest generation (Part 3) ( #420 )
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* clean up EliminationQuestGenerator.cs
* add locales
2025-06-23 14:54:43 +01:00
Cj
b3dca61ac0
Break rest of repeatable quest generation code into components. Fix nullability of exploration generation and improve error handling, make new helper method, add pick random quest type method to controller ( #419 )
2025-06-23 10:03:56 +01:00