Fixed logging issues
This commit is contained in:
@@ -107,7 +107,7 @@ public class GameController(
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// Flag as migrated
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fullProfile.SptData.Migrations["310x"] = _timeUtil.GetTimeStamp();
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_logger.Success($"Migration of 3.10.x profile: ${fullProfile.ProfileInfo?.Username} completed successfully");
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_logger.Success($"Migration of 3.10.x profile: {fullProfile.ProfileInfo?.Username} completed successfully");
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}
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fullProfile.CharacterData!.PmcData!.WishList ??= new DictionaryOrList<string, int>(new Dictionary<string, int>(), []);
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@@ -49,7 +49,7 @@ public class InsuranceController(
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// Ensure hash has item in it
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if (!inventoryItemsHash.ContainsKey(itemId))
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{
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_logger.Debug("Item with id: ${ itemId} missing from player inventory, skipping");
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_logger.Debug($"Item with id: {itemId} missing from player inventory, skipping");
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continue;
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}
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@@ -226,7 +226,7 @@ public class ProfileController(
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var profileToView = _profileHelper.GetFullProfileByAccountId(request.AccountId);
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if (profileToView?.CharacterData?.PmcData is null || profileToView.CharacterData.ScavData is null)
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{
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_logger.Warning($"Unable to get profile: ${request.AccountId} to show, falling back to own profile");
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_logger.Warning($"Unable to get profile: {request.AccountId} to show, falling back to own profile");
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profileToView = _profileHelper.GetFullProfile(sessionId);
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}
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@@ -249,7 +249,7 @@ public class RepeatableQuestController(
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if (questStatusInProfile.Status == QuestStatusEnum.AvailableForFinish)
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{
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questsToKeep.Add(activeQuest);
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_logger.Debug($"Keeping repeatable quest: ${activeQuest.Id} in activeQuests since it is available to hand in");
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_logger.Debug($"Keeping repeatable quest: {activeQuest.Id} in activeQuests since it is available to hand in");
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continue;
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}
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@@ -317,7 +317,7 @@ public class BotGenerator(
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var result = experiences[botDifficulty.ToLower()];
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if (result is null)
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{
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_logger.Debug("Unable to find experience for kill value for: ${ role} ${ botDifficulty}, falling back to `normal`");
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_logger.Debug($"Unable to find experience for kill value for: { role} { botDifficulty}, falling back to `normal`");
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return _randomUtil.GetDouble(experiences["normal"].Min.Value, experiences["normal"].Max.Value);
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}
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@@ -473,8 +473,8 @@ public class BotGenerator(
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/// <param name="output">Generated bot array, ready to send to client</param>
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public void LogPmcGeneratedCount(List<BotBase> output)
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{
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var pmcCount = output.Aggregate(0, (acc, cur) => { return cur.Info.Side == "Bear" || cur.Info.Side == "Usec" ? acc + 1 : acc; });
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_logger.Debug($"Generated {output.Count} total bots. Replaced ${pmcCount} with PMCs");
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var pmcCount = output.Aggregate(0, (acc, cur) => { return cur.Info.Side is "Bear" or "Usec" ? acc + 1 : acc; });
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_logger.Debug($"Generated {output.Count} total bots. Replaced {pmcCount} with PMCs");
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}
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/// <summary>
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@@ -387,7 +387,7 @@ public class InventoryHelper(
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}
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_logger.Debug(
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"${ moveRequest.Action} item: ${ moveRequest.item} from slotid: ${ matchingInventoryItem.slotId} to container: ${ moveRequest.to.container}"
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$"{ moveRequest.Action} item: ${ moveRequest.Item} from slotid: { matchingInventoryItem.SlotId} to container: { moveRequest.To.Container}"
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);
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// Don't move shells from camora to cartridges (happens when loading shells into mts-255 revolver shotgun)
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@@ -58,7 +58,7 @@ namespace Core.Routers
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continue;
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}
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_logger.Debug("event: ${ body.Action}");
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_logger.Debug($"event: { body.Action}");
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await eventRouter.HandleItemEvent(body.Action, pmcData, body, sessionID, output);
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if (output.Warnings.Count > 0) {
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break;
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@@ -86,7 +86,7 @@ public class BotNameService(
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{
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// 5 attempts to generate a name, pool probably isn't big enough
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var genericName = $"{botGenerationDetails.Side} {_randomUtil.GetInt(100000, 999999)}";
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_logger.Debug($"Failed to find unique name for: {botRole} ${botGenerationDetails.Side} after 5 attempts, using: ${genericName}");
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_logger.Debug($"Failed to find unique name for: {botRole} {botGenerationDetails.Side} after 5 attempts, using: {genericName}");
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return genericName;
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}
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@@ -1,4 +1,4 @@
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using SptCommon.Annotations;
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using SptCommon.Annotations;
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using Core.Helpers;
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using Core.Models.Eft.Common.Tables;
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using Core.Models.Enums;
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@@ -166,7 +166,7 @@ public class BotWeaponModLimitService(
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// Has mod limit for bot type been reached
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if (currentCount.Count >= maxLimit)
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{
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// this.logger.debug(`[${botRole}] scope limit reached! tried to add ${modTpl} but scope count is ${currentCount.count}`);
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// this.logger.debug($"[{botRole}] scope limit reached! tried to add {modTpl} but scope count is {currentCount.count}`);
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return true;
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}
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@@ -16,7 +16,7 @@ public class MatchBotDetailsCacheService(
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{
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if (botToCache.Info.Nickname is null)
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{
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_logger.Warning($"Unable to cache: {botToCache.Info.Settings.Role} bot with id: ${botToCache.Id} as it lacks a nickname");
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_logger.Warning($"Unable to cache: {botToCache.Info.Settings.Role} bot with id: {botToCache.Id} as it lacks a nickname");
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return;
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}
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