From f44c8ba567f08c9a5ece7ebbc20e1570c89dbf55 Mon Sep 17 00:00:00 2001 From: CWX Date: Sat, 1 Feb 2025 19:34:17 +0000 Subject: [PATCH] removed comments and added to github project page --- .../Core/Models/Enums/HideoutEventActions.cs | 32 +++--- .../Core/Models/Enums/ItemEventActions.cs | 108 +++++++++--------- 2 files changed, 70 insertions(+), 70 deletions(-) diff --git a/Libraries/Core/Models/Enums/HideoutEventActions.cs b/Libraries/Core/Models/Enums/HideoutEventActions.cs index e128611a..15cd958a 100644 --- a/Libraries/Core/Models/Enums/HideoutEventActions.cs +++ b/Libraries/Core/Models/Enums/HideoutEventActions.cs @@ -2,20 +2,20 @@ namespace Core.Models.Enums; public record HideoutEventActions { - public const string HIDEOUT_UPGRADE = "HideoutUpgrade"; // worked - public const string HIDEOUT_UPGRADE_COMPLETE = "HideoutUpgradeComplete"; // worked - public const string HIDEOUT_PUT_ITEMS_IN_AREA_SLOTS = "HideoutPutItemsInAreaSlots"; // worked - public const string HIDEOUT_TAKE_ITEMS_FROM_AREA_SLOTS = "HideoutTakeItemsFromAreaSlots"; // worked - public const string HIDEOUT_TOGGLE_AREA = "HideoutToggleArea"; // worked - public const string HIDEOUT_SINGLE_PRODUCTION_START = "HideoutSingleProductionStart"; // worked - public const string HIDEOUT_SCAV_CASE_PRODUCTION_START = "HideoutScavCaseProductionStart"; // worked - public const string HIDEOUT_CONTINUOUS_PRODUCTION_START = "HideoutContinuousProductionStart"; // worked - public const string HIDEOUT_TAKE_PRODUCTION = "HideoutTakeProduction"; // worked - public const string HIDEOUT_RECORD_SHOOTING_RANGE_POINTS = "RecordShootingRangePoints"; // worked - public const string HIDEOUT_IMPROVE_AREA = "HideoutImproveArea"; // <--------------- Test - public const string HIDEOUT_CANCEL_PRODUCTION_COMMAND = "HideoutCancelProductionCommand"; // <--------------- Test - public const string HIDEOUT_CIRCLE_OF_CULTIST_PRODUCTION_START = "HideoutCircleOfCultistProductionStart"; // Borked - public const string HIDEOUT_DELETE_PRODUCTION_COMMAND = "HideoutDeleteProductionCommand"; // <--------------- Test - public const string HIDEOUT_CUSTOMIZATION_APPLY_COMMAND = "HideoutCustomizationApply"; // worked - public const string HIDEOUT_CUSTOMIZATION_SET_MANNEQUIN_POSE = "HideoutCustomizationSetMannequinPose"; // worked + public const string HIDEOUT_UPGRADE = "HideoutUpgrade"; + public const string HIDEOUT_UPGRADE_COMPLETE = "HideoutUpgradeComplete"; + public const string HIDEOUT_PUT_ITEMS_IN_AREA_SLOTS = "HideoutPutItemsInAreaSlots"; + public const string HIDEOUT_TAKE_ITEMS_FROM_AREA_SLOTS = "HideoutTakeItemsFromAreaSlots"; + public const string HIDEOUT_TOGGLE_AREA = "HideoutToggleArea"; + public const string HIDEOUT_SINGLE_PRODUCTION_START = "HideoutSingleProductionStart"; + public const string HIDEOUT_SCAV_CASE_PRODUCTION_START = "HideoutScavCaseProductionStart"; + public const string HIDEOUT_CONTINUOUS_PRODUCTION_START = "HideoutContinuousProductionStart"; + public const string HIDEOUT_TAKE_PRODUCTION = "HideoutTakeProduction"; + public const string HIDEOUT_RECORD_SHOOTING_RANGE_POINTS = "RecordShootingRangePoints"; + public const string HIDEOUT_IMPROVE_AREA = "HideoutImproveArea"; + public const string HIDEOUT_CANCEL_PRODUCTION_COMMAND = "HideoutCancelProductionCommand"; + public const string HIDEOUT_CIRCLE_OF_CULTIST_PRODUCTION_START = "HideoutCircleOfCultistProductionStart"; + public const string HIDEOUT_DELETE_PRODUCTION_COMMAND = "HideoutDeleteProductionCommand"; + public const string HIDEOUT_CUSTOMIZATION_APPLY_COMMAND = "HideoutCustomizationApply"; + public const string HIDEOUT_CUSTOMIZATION_SET_MANNEQUIN_POSE = "HideoutCustomizationSetMannequinPose"; } diff --git a/Libraries/Core/Models/Enums/ItemEventActions.cs b/Libraries/Core/Models/Enums/ItemEventActions.cs index f74c2fe9..7ee9aa15 100644 --- a/Libraries/Core/Models/Enums/ItemEventActions.cs +++ b/Libraries/Core/Models/Enums/ItemEventActions.cs @@ -2,58 +2,58 @@ public record ItemEventActions { - public const string MOVE = "Move"; // worked - public const string REMOVE = "Remove"; // worked - public const string SPLIT = "Split"; // worked - public const string MERGE = "Merge"; // worked - public const string TRANSFER = "Transfer"; // worked - public const string SWAP = "Swap"; // worked - public const string FOLD = "Fold"; // worked - public const string TOGGLE = "Toggle"; // worked - public const string TAG = "Tag"; // worked - public const string BIND = "Bind"; // worked - public const string UNBIND = "Unbind"; // <--------------- Test - public const string EXAMINE = "Examine"; // worked - public const string READ_ENCYCLOPEDIA = "ReadEncyclopedia"; // worked - public const string APPLY_INVENTORY_CHANGES = "ApplyInventoryChanges"; // worked - public const string CREATE_MAP_MARKER = "CreateMapMarker"; // worked - public const string DELETE_MAP_MARKER = "DeleteMapMarker"; // worked - public const string EDIT_MAP_MARKER = "EditMapMarker"; // worked - public const string OPEN_RANDOM_LOOT_CONTAINER = "OpenRandomLootContainer"; // worked - public const string HIDEOUT_QTE_EVENT = "HideoutQuickTimeEvent"; // worked - public const string SAVE_WEAPON_BUILD = "SaveWeaponBuild"; // this is an endpoint now? - public const string REMOVE_WEAPON_BUILD = "RemoveWeaponBuild"; // this is an endpoint now? - public const string REMOVE_BUILD = "RemoveBuild"; // this is an endpoint now? - public const string SAVE_EQUIPMENT_BUILD = "SaveEquipmentBuild"; // this is an endpoint now? - public const string REMOVE_EQUIPMENT_BUILD = "RemoveEquipmentBuild"; // this is an endpoint now? - public const string REDEEM_PROFILE_REWARD = "RedeemProfileReward"; // <--------------- Test - public const string SET_FAVORITE_ITEMS = "SetFavoriteItems"; // worked - public const string QUEST_FAIL = "QuestFail"; // <--------------- Test - public const string PIN_LOCK = "PinLock"; // worked - public const string ADD_NOTE = "AddNote"; // worked - public const string EDIT_NOTE = "EditNote"; // worked - public const string DELETE_NOTE = "DeleteNote"; // worked - public const string REPEATABLE_QUEST_CHANGE = "RepeatableQuestChange"; // worked - public const string QUEST_HANDOVER = "QuestHandover"; // worked - public const string QUEST_COMPLETE = "QuestComplete"; // worked - public const string QUEST_ACCEPT = "QuestAccept"; // worked - public const string RAGFAIR_RENEW_OFFER = "RagFairRenewOffer"; // worked - public const string RAGFAIR_REMOVE_OFFER = "RagFairRemoveOffer"; // worked - public const string RAGFAIR_ADD_OFFER = "RagFairAddOffer"; // worked - public const string TRADER_REPAIR = "TraderRepair"; // worked - public const string REPAIR = "Repair"; // worked - public const string SELL_ALL_FROM_SAVAGE = "SellAllFromSavage"; // <--------------- Test - public const string RAGFAIR_BUY_OFFER = "RagFairBuyOffer"; // worked - public const string TRADING_CONFIRM = "TradingConfirm"; // worked - public const string BUY_FROM_TRADER = "buy_from_trader"; // worked - public const string SELL_TO_TRADER = "sell_to_trader"; // worked - public const string CHANGE_WISHLIST_ITEM_CATEGORY = "ChangeWishlistItemCategory"; // worked - public const string REMOVE_FROM_WISHLIST = "RemoveFromWishList"; // worked - public const string ADD_TO_WISHLIST = "AddToWishList"; // worked - public const string INSURE = "Insure"; // worked - public const string RESTORE_HEALTH = "RestoreHealth"; // <--------------- Test - public const string HEAL = "Heal"; // worked - public const string EAT = "Eat"; // worked - public const string CUSTOMIZATION_SET = "CustomizationSet"; // worked - public const string CUSTOMIZATION_BUY = "CustomizationBuy"; // worked + public const string MOVE = "Move"; + public const string REMOVE = "Remove"; + public const string SPLIT = "Split"; + public const string MERGE = "Merge"; + public const string TRANSFER = "Transfer"; + public const string SWAP = "Swap"; + public const string FOLD = "Fold"; + public const string TOGGLE = "Toggle"; + public const string TAG = "Tag"; + public const string BIND = "Bind"; + public const string UNBIND = "Unbind"; + public const string EXAMINE = "Examine"; + public const string READ_ENCYCLOPEDIA = "ReadEncyclopedia"; + public const string APPLY_INVENTORY_CHANGES = "ApplyInventoryChanges"; + public const string CREATE_MAP_MARKER = "CreateMapMarker"; + public const string DELETE_MAP_MARKER = "DeleteMapMarker"; + public const string EDIT_MAP_MARKER = "EditMapMarker"; + public const string OPEN_RANDOM_LOOT_CONTAINER = "OpenRandomLootContainer"; + public const string HIDEOUT_QTE_EVENT = "HideoutQuickTimeEvent"; + public const string SAVE_WEAPON_BUILD = "SaveWeaponBuild"; + public const string REMOVE_WEAPON_BUILD = "RemoveWeaponBuild"; + public const string REMOVE_BUILD = "RemoveBuild"; + public const string SAVE_EQUIPMENT_BUILD = "SaveEquipmentBuild"; + public const string REMOVE_EQUIPMENT_BUILD = "RemoveEquipmentBuild"; + public const string REDEEM_PROFILE_REWARD = "RedeemProfileReward"; + public const string SET_FAVORITE_ITEMS = "SetFavoriteItems"; + public const string QUEST_FAIL = "QuestFail"; + public const string PIN_LOCK = "PinLock"; + public const string ADD_NOTE = "AddNote"; + public const string EDIT_NOTE = "EditNote"; + public const string DELETE_NOTE = "DeleteNote"; + public const string REPEATABLE_QUEST_CHANGE = "RepeatableQuestChange"; + public const string QUEST_HANDOVER = "QuestHandover"; + public const string QUEST_COMPLETE = "QuestComplete"; + public const string QUEST_ACCEPT = "QuestAccept"; + public const string RAGFAIR_RENEW_OFFER = "RagFairRenewOffer"; + public const string RAGFAIR_REMOVE_OFFER = "RagFairRemoveOffer"; + public const string RAGFAIR_ADD_OFFER = "RagFairAddOffer"; + public const string TRADER_REPAIR = "TraderRepair"; + public const string REPAIR = "Repair"; + public const string SELL_ALL_FROM_SAVAGE = "SellAllFromSavage"; + public const string RAGFAIR_BUY_OFFER = "RagFairBuyOffer"; + public const string TRADING_CONFIRM = "TradingConfirm"; + public const string BUY_FROM_TRADER = "buy_from_trader"; + public const string SELL_TO_TRADER = "sell_to_trader"; + public const string CHANGE_WISHLIST_ITEM_CATEGORY = "ChangeWishlistItemCategory"; + public const string REMOVE_FROM_WISHLIST = "RemoveFromWishList"; + public const string ADD_TO_WISHLIST = "AddToWishList"; + public const string INSURE = "Insure"; + public const string RESTORE_HEALTH = "RestoreHealth"; + public const string HEAL = "Heal"; + public const string EAT = "Eat"; + public const string CUSTOMIZATION_SET = "CustomizationSet"; + public const string CUSTOMIZATION_BUY = "CustomizationBuy"; }