Removed unnecessary nulls from Globals class
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@@ -50,13 +50,13 @@ public class BotLevelGenerator(
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); // TODO - nasty double to string to int conversion
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for (var i = 0; i < level; i++)
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{
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exp += expTable[i].Experience.Value;
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exp += expTable[i].Experience;
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}
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// Sprinkle in some random exp within the level, unless we are at max level.
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if (level < expTable.Length - 1)
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{
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exp += randomUtil.GetInt(0, expTable[level].Experience.Value - 1);
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exp += randomUtil.GetInt(0, expTable[level].Experience - 1);
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}
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return new RandomisedBotLevelResult { Level = level, Exp = exp };
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