Fixed GetSkillsWithRandomisedProgressValue error

This commit is contained in:
Chomp
2025-01-14 22:55:27 +00:00
parent f4ddcfeded
commit f0d00a210d
+4 -4
View File
@@ -463,7 +463,7 @@ public class BotGenerator
List<string> tplsToRemove = [];
foreach (var item in propValue)
{
if (ItemFilterService.IsLootableItemBlacklisted(item.Key))
if (_itemFilterService.IsLootableItemBlacklisted(item.Key))
{
tplsToRemove.Add(item.Key);
}
@@ -677,10 +677,10 @@ public class BotGenerator
/// <param name="skills">Skills to randomise</param>
/// <param name="isCommonSkills">Are the skills 'common' skills</param>
/// <returns>Skills with randomised progress values as an array</returns>
public List<BaseSkill> GetSkillsWithRandomisedProgressValue(Dictionary<string, MinMax> skills, bool isCommonSkills)
public List<BaseSkill> GetSkillsWithRandomisedProgressValue(Dictionary<string, MinMax>? skills, bool isCommonSkills)
{
if (!skills.Any())
return new List<BaseSkill>();
if (skills is null)
return [];
return skills.Select(kvp =>
{