Refactored pre spt mod loader to user IOnLoad, moved Watermark to IOnLoad as well (#313)

Co-authored-by: Alex <alex@dm-me-for-questions.com>
This commit is contained in:
clodanSPT
2025-05-30 11:03:08 +01:00
committed by GitHub
parent 1aa9bc3f2f
commit ee51e1fcab
27 changed files with 127 additions and 166 deletions
@@ -3,5 +3,4 @@ namespace SPTarkov.Server.Core.DI;
public interface IOnLoad
{
Task OnLoad();
string GetRoute();
}
@@ -3,5 +3,4 @@ namespace SPTarkov.Server.Core.DI;
public interface IOnUpdate
{
bool OnUpdate(long timeSinceLastRun);
string GetRoute();
}
@@ -2,15 +2,17 @@ namespace SPTarkov.Server.Core.DI;
public static class OnLoadOrder
{
public const int Database = 0;
public const int GameCallbacks = 100;
public const int PostDBModLoader = 200;
public const int TraderRegistration = 300;
public const int HandbookCallbacks = 400;
public const int HttpCallbacks = 500;
public const int SaveCallbacks = 600;
public const int TraderCallbacks = 700;
public const int PresetCallbacks = 800;
public const int RagfairCallbacks = 900;
public const int PostSptModLoader = 1000;
public const int Watermark = 0;
public const int PreSptModLoader = 1000;
public const int Database = 2000;
public const int GameCallbacks = 3000;
public const int PostDBModLoader = 4000;
public const int TraderRegistration = 5000;
public const int HandbookCallbacks = 6000;
public const int HttpCallbacks = 7000;
public const int SaveCallbacks = 8000;
public const int TraderCallbacks = 9000;
public const int PresetCallbacks = 10000;
public const int RagfairCallbacks = 11000;
public const int PostSptModLoader = 12000;
}
@@ -2,12 +2,7 @@ namespace SPTarkov.Server.Core.DI;
public static class OnUpdateOrder
{
public const int PreSptUpdate = 0;
public const int DialogueCallbacks = 1;
public const int HideoutCallbacks = 100;
public const int TraderCallbacks = 200;
public const int RagfairCallbacks = 300;
public const int InsuranceCallbacks = 400;
public const int SaveCallbacks = 500;
public const int PostSptUpdate = 9999;
public const int DialogueCallbacks = 1000;
public const int HideoutCallbacks = 2000;
public const int InsuranceCallbacks = 3000;
}