Force StackObjectCount property to be added to:
Bot equipment Bot loot Player scav additional loot items Emulates what we see in live data
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@@ -572,7 +572,7 @@ public class BotInventoryGenerator(
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Template = pickedItemDb.Id,
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ParentId = settings.Inventory.Equipment,
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SlotId = settings.RootEquipmentSlot.ToString(),
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Upd = botGeneratorHelper.GenerateExtraPropertiesForItem(pickedItemDb, settings.BotData.Role),
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Upd = botGeneratorHelper.GenerateExtraPropertiesForItem(pickedItemDb, settings.BotData.Role, true),
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};
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var botEquipBlacklist = botEquipmentFilterService.GetBotEquipmentBlacklist(
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@@ -510,7 +510,7 @@ public class BotLootGenerator(
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{
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Id = newRootItemId,
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Template = itemToAddTemplate?.Id ?? MongoId.Empty(),
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Upd = botGeneratorHelper.GenerateExtraPropertiesForItem(itemToAddTemplate, botRole),
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Upd = botGeneratorHelper.GenerateExtraPropertiesForItem(itemToAddTemplate, botRole, true),
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},
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];
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@@ -169,7 +169,7 @@ public class PlayerScavGenerator(
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{
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Id = new MongoId(),
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Template = itemTemplate.Id,
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Upd = botGeneratorHelper.GenerateExtraPropertiesForItem(itemTemplate, "assault"),
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Upd = botGeneratorHelper.GenerateExtraPropertiesForItem(itemTemplate, "assault", true),
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},
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};
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