Include brackets for loop to improve clarity

This commit is contained in:
Chomp
2025-11-12 15:32:09 +00:00
parent c81bb09f46
commit ec7dbdf2bc
@@ -689,19 +689,21 @@ public class CircleOfCultistService(
var questData = questHelper.GetQuestFromDb(task.QId, pmcData);
var handoverConditions = questData.Conditions.AvailableForFinish.Where(condition => condition.ConditionType == "HandoverItem");
foreach (var condition in handoverConditions)
foreach (var neededItem in condition.Target.List)
{
if (itemRewardBlacklist.Contains(neededItem) || !itemHelper.IsValidItem(neededItem))
foreach (var neededItem in condition.Target.List)
{
continue;
}
if (itemRewardBlacklist.Contains(neededItem) || !itemHelper.IsValidItem(neededItem))
{
continue;
}
if (logger.IsLogEnabled(LogLevel.Debug))
{
logger.Debug($"Added Task Loot: {itemHelper.GetItemName(neededItem)}");
}
if (logger.IsLogEnabled(LogLevel.Debug))
{
logger.Debug($"Added Task Loot: {itemHelper.GetItemName(neededItem)}");
}
rewardPool.Add(neededItem);
rewardPool.Add(neededItem);
}
}
}
}